var mqtt = /******/ (function(modules) { // webpackBootstrap /******/ // The module cache /******/ var installedModules = {}; /******/ /******/ // The require function /******/ function __webpack_require__(moduleId) { /******/ /******/ // Check if module is in cache /******/ if(installedModules[moduleId]) { /******/ return installedModules[moduleId].exports; /******/ } /******/ // Create a new module (and put it into the cache) /******/ var module = installedModules[moduleId] = { /******/ i: moduleId, /******/ l: false, /******/ exports: {} /******/ }; /******/ /******/ // Execute the module function /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); /******/ /******/ // Flag the module as loaded /******/ module.l = true; /******/ /******/ // Return the exports of the module /******/ return module.exports; /******/ } /******/ /******/ /******/ // expose the modules object (__webpack_modules__) /******/ __webpack_require__.m = modules; /******/ /******/ // expose the module cache /******/ __webpack_require__.c = installedModules; /******/ /******/ // define getter function for harmony exports /******/ __webpack_require__.d = function(exports, name, getter) { /******/ if(!__webpack_require__.o(exports, name)) { /******/ Object.defineProperty(exports, name, { /******/ configurable: false, /******/ enumerable: true, /******/ get: getter /******/ }); /******/ } /******/ }; /******/ /******/ // getDefaultExport function for compatibility with non-harmony modules /******/ __webpack_require__.n = function(module) { /******/ var getter = module && module.__esModule ? /******/ function getDefault() { return module['default']; } : /******/ function getModuleExports() { return module; }; /******/ __webpack_require__.d(getter, 'a', getter); /******/ return getter; /******/ }; /******/ /******/ // Object.prototype.hasOwnProperty.call /******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); }; /******/ /******/ // __webpack_public_path__ /******/ __webpack_require__.p = ""; /******/ /******/ // Load entry module and return exports /******/ return __webpack_require__(__webpack_require__.s = 27); /******/ }) /************************************************************************/ /******/ ([ /* 0 */ /***/ (function(module, exports) { // shim for using process in browser var process = module.exports = {}; // cached from whatever global is present so that test runners that stub it // don't break things. But we need to wrap it in a try catch in case it is // wrapped in strict mode code which doesn't define any globals. It's inside a // function because try/catches deoptimize in certain engines. var cachedSetTimeout; var cachedClearTimeout; function defaultSetTimout() { throw new Error('setTimeout has not been defined'); } function defaultClearTimeout () { throw new Error('clearTimeout has not been defined'); } (function () { try { if (typeof setTimeout === 'function') { cachedSetTimeout = setTimeout; } else { cachedSetTimeout = defaultSetTimout; } } catch (e) { cachedSetTimeout = defaultSetTimout; } try { if (typeof clearTimeout === 'function') { cachedClearTimeout = clearTimeout; } else { cachedClearTimeout = defaultClearTimeout; } } catch (e) { cachedClearTimeout = defaultClearTimeout; } } ()) function runTimeout(fun) { if (cachedSetTimeout === setTimeout) { //normal enviroments in sane situations return setTimeout(fun, 0); } // if setTimeout wasn't available but was latter defined if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { cachedSetTimeout = setTimeout; return setTimeout(fun, 0); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedSetTimeout(fun, 0); } catch(e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedSetTimeout.call(null, fun, 0); } catch(e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error return cachedSetTimeout.call(this, fun, 0); } } } function runClearTimeout(marker) { if (cachedClearTimeout === clearTimeout) { //normal enviroments in sane situations return clearTimeout(marker); } // if clearTimeout wasn't available but was latter defined if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { cachedClearTimeout = clearTimeout; return clearTimeout(marker); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedClearTimeout(marker); } catch (e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedClearTimeout.call(null, marker); } catch (e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. // Some versions of I.E. have different rules for clearTimeout vs setTimeout return cachedClearTimeout.call(this, marker); } } } var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { if (!draining || !currentQueue) { return; } draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = runTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; runClearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { runTimeout(drainQueue); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.prependListener = noop; process.prependOnceListener = noop; process.listeners = function (name) { return [] } process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; /***/ }), /* 1 */ /***/ (function(module, exports) { var g; // This works in non-strict mode g = (function() { return this; })(); try { // This works if eval is allowed (see CSP) g = g || Function("return this")() || (1,eval)("this"); } catch(e) { // This works if the window reference is available if(typeof window === "object") g = window; } // g can still be undefined, but nothing to do about it... // We return undefined, instead of nothing here, so it's // easier to handle this case. if(!global) { ...} module.exports = g; /***/ }), /* 2 */ /***/ (function(module, exports) { if (typeof Object.create === 'function') { // implementation from standard node.js 'util' module module.exports = function inherits(ctor, superCtor) { ctor.super_ = superCtor ctor.prototype = Object.create(superCtor.prototype, { constructor: { value: ctor, enumerable: false, writable: true, configurable: true } }); }; } else { // old school shim for old browsers module.exports = function inherits(ctor, superCtor) { ctor.super_ = superCtor var TempCtor = function () {} TempCtor.prototype = superCtor.prototype ctor.prototype = new TempCtor() ctor.prototype.constructor = ctor } } /***/ }), /* 3 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(global) {/*! * The buffer module from node.js, for the browser. * * @author Feross Aboukhadijeh * @license MIT */ /* eslint-disable no-proto */ var base64 = __webpack_require__(31) var ieee754 = __webpack_require__(32) var isArray = __webpack_require__(33) exports.Buffer = Buffer exports.SlowBuffer = SlowBuffer exports.INSPECT_MAX_BYTES = 50 /** * If `Buffer.TYPED_ARRAY_SUPPORT`: * === true Use Uint8Array implementation (fastest) * === false Use Object implementation (most compatible, even IE6) * * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, * Opera 11.6+, iOS 4.2+. * * Due to various browser bugs, sometimes the Object implementation will be used even * when the browser supports typed arrays. * * Note: * * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. * * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. * * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of * incorrect length in some situations. * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they * get the Object implementation, which is slower but behaves correctly. */ Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined ? global.TYPED_ARRAY_SUPPORT : typedArraySupport() /* * Export kMaxLength after typed array support is determined. */ exports.kMaxLength = kMaxLength() function typedArraySupport () { try { var arr = new Uint8Array(1) arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} return arr.foo() === 42 && // typed array instances can be augmented typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` } catch (e) { return false } } function kMaxLength () { return Buffer.TYPED_ARRAY_SUPPORT ? 0x7fffffff : 0x3fffffff } function createBuffer (that, length) { if (kMaxLength() < length) { throw new RangeError('Invalid typed array length') } if (Buffer.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = new Uint8Array(length) that.__proto__ = Buffer.prototype } else { // Fallback: Return an object instance of the Buffer class if (that === null) { that = new Buffer(length) } that.length = length } return that } /** * The Buffer constructor returns instances of `Uint8Array` that have their * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of * `Uint8Array`, so the returned instances will have all the node `Buffer` methods * and the `Uint8Array` methods. Square bracket notation works as expected -- it * returns a single octet. * * The `Uint8Array` prototype remains unmodified. */ function Buffer (arg, encodingOrOffset, length) { if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { return new Buffer(arg, encodingOrOffset, length) } // Common case. if (typeof arg === 'number') { if (typeof encodingOrOffset === 'string') { throw new Error( 'If encoding is specified then the first argument must be a string' ) } return allocUnsafe(this, arg) } return from(this, arg, encodingOrOffset, length) } Buffer.poolSize = 8192 // not used by this implementation // TODO: Legacy, not needed anymore. Remove in next major version. Buffer._augment = function (arr) { arr.__proto__ = Buffer.prototype return arr } function from (that, value, encodingOrOffset, length) { if (typeof value === 'number') { throw new TypeError('"value" argument must not be a number') } if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { return fromArrayBuffer(that, value, encodingOrOffset, length) } if (typeof value === 'string') { return fromString(that, value, encodingOrOffset) } return fromObject(that, value) } /** * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError * if value is a number. * Buffer.from(str[, encoding]) * Buffer.from(array) * Buffer.from(buffer) * Buffer.from(arrayBuffer[, byteOffset[, length]]) **/ Buffer.from = function (value, encodingOrOffset, length) { return from(null, value, encodingOrOffset, length) } if (Buffer.TYPED_ARRAY_SUPPORT) { Buffer.prototype.__proto__ = Uint8Array.prototype Buffer.__proto__ = Uint8Array if (typeof Symbol !== 'undefined' && Symbol.species && Buffer[Symbol.species] === Buffer) { // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 Object.defineProperty(Buffer, Symbol.species, { value: null, configurable: true }) } } function assertSize (size) { if (typeof size !== 'number') { throw new TypeError('"size" argument must be a number') } else if (size < 0) { throw new RangeError('"size" argument must not be negative') } } function alloc (that, size, fill, encoding) { assertSize(size) if (size <= 0) { return createBuffer(that, size) } if (fill !== undefined) { // Only pay attention to encoding if it's a string. This // prevents accidentally sending in a number that would // be interpretted as a start offset. return typeof encoding === 'string' ? createBuffer(that, size).fill(fill, encoding) : createBuffer(that, size).fill(fill) } return createBuffer(that, size) } /** * Creates a new filled Buffer instance. * alloc(size[, fill[, encoding]]) **/ Buffer.alloc = function (size, fill, encoding) { return alloc(null, size, fill, encoding) } function allocUnsafe (that, size) { assertSize(size) that = createBuffer(that, size < 0 ? 0 : checked(size) | 0) if (!Buffer.TYPED_ARRAY_SUPPORT) { for (var i = 0; i < size; ++i) { that[i] = 0 } } return that } /** * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. * */ Buffer.allocUnsafe = function (size) { return allocUnsafe(null, size) } /** * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. */ Buffer.allocUnsafeSlow = function (size) { return allocUnsafe(null, size) } function fromString (that, string, encoding) { if (typeof encoding !== 'string' || encoding === '') { encoding = 'utf8' } if (!Buffer.isEncoding(encoding)) { throw new TypeError('"encoding" must be a valid string encoding') } var length = byteLength(string, encoding) | 0 that = createBuffer(that, length) var actual = that.write(string, encoding) if (actual !== length) { // Writing a hex string, for example, that contains invalid characters will // cause everything after the first invalid character to be ignored. (e.g. // 'abxxcd' will be treated as 'ab') that = that.slice(0, actual) } return that } function fromArrayLike (that, array) { var length = array.length < 0 ? 0 : checked(array.length) | 0 that = createBuffer(that, length) for (var i = 0; i < length; i += 1) { that[i] = array[i] & 255 } return that } function fromArrayBuffer (that, array, byteOffset, length) { array.byteLength // this throws if `array` is not a valid ArrayBuffer if (byteOffset < 0 || array.byteLength < byteOffset) { throw new RangeError('\'offset\' is out of bounds') } if (array.byteLength < byteOffset + (length || 0)) { throw new RangeError('\'length\' is out of bounds') } if (byteOffset === undefined && length === undefined) { array = new Uint8Array(array) } else if (length === undefined) { array = new Uint8Array(array, byteOffset) } else { array = new Uint8Array(array, byteOffset, length) } if (Buffer.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = array that.__proto__ = Buffer.prototype } else { // Fallback: Return an object instance of the Buffer class that = fromArrayLike(that, array) } return that } function fromObject (that, obj) { if (Buffer.isBuffer(obj)) { var len = checked(obj.length) | 0 that = createBuffer(that, len) if (that.length === 0) { return that } obj.copy(that, 0, 0, len) return that } if (obj) { if ((typeof ArrayBuffer !== 'undefined' && obj.buffer instanceof ArrayBuffer) || 'length' in obj) { if (typeof obj.length !== 'number' || isnan(obj.length)) { return createBuffer(that, 0) } return fromArrayLike(that, obj) } if (obj.type === 'Buffer' && isArray(obj.data)) { return fromArrayLike(that, obj.data) } } throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') } function checked (length) { // Note: cannot use `length < kMaxLength()` here because that fails when // length is NaN (which is otherwise coerced to zero.) if (length >= kMaxLength()) { throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + kMaxLength().toString(16) + ' bytes') } return length | 0 } function SlowBuffer (length) { if (+length != length) { // eslint-disable-line eqeqeq length = 0 } return Buffer.alloc(+length) } Buffer.isBuffer = function isBuffer (b) { return !!(b != null && b._isBuffer) } Buffer.compare = function compare (a, b) { if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { throw new TypeError('Arguments must be Buffers') } if (a === b) return 0 var x = a.length var y = b.length for (var i = 0, len = Math.min(x, y); i < len; ++i) { if (a[i] !== b[i]) { x = a[i] y = b[i] break } } if (x < y) return -1 if (y < x) return 1 return 0 } Buffer.isEncoding = function isEncoding (encoding) { switch (String(encoding).toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'latin1': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return true default: return false } } Buffer.concat = function concat (list, length) { if (!isArray(list)) { throw new TypeError('"list" argument must be an Array of Buffers') } if (list.length === 0) { return Buffer.alloc(0) } var i if (length === undefined) { length = 0 for (i = 0; i < list.length; ++i) { length += list[i].length } } var buffer = Buffer.allocUnsafe(length) var pos = 0 for (i = 0; i < list.length; ++i) { var buf = list[i] if (!Buffer.isBuffer(buf)) { throw new TypeError('"list" argument must be an Array of Buffers') } buf.copy(buffer, pos) pos += buf.length } return buffer } function byteLength (string, encoding) { if (Buffer.isBuffer(string)) { return string.length } if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { return string.byteLength } if (typeof string !== 'string') { string = '' + string } var len = string.length if (len === 0) return 0 // Use a for loop to avoid recursion var loweredCase = false for (;;) { switch (encoding) { case 'ascii': case 'latin1': case 'binary': return len case 'utf8': case 'utf-8': case undefined: return utf8ToBytes(string).length case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return len * 2 case 'hex': return len >>> 1 case 'base64': return base64ToBytes(string).length default: if (loweredCase) return utf8ToBytes(string).length // assume utf8 encoding = ('' + encoding).toLowerCase() loweredCase = true } } } Buffer.byteLength = byteLength function slowToString (encoding, start, end) { var loweredCase = false // No need to verify that "this.length <= MAX_UINT32" since it's a read-only // property of a typed array. // This behaves neither like String nor Uint8Array in that we set start/end // to their upper/lower bounds if the value passed is out of range. // undefined is handled specially as per ECMA-262 6th Edition, // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. if (start === undefined || start < 0) { start = 0 } // Return early if start > this.length. Done here to prevent potential uint32 // coercion fail below. if (start > this.length) { return '' } if (end === undefined || end > this.length) { end = this.length } if (end <= 0) { return '' } // Force coersion to uint32. This will also coerce falsey/NaN values to 0. end >>>= 0 start >>>= 0 if (end <= start) { return '' } if (!encoding) encoding = 'utf8' while (true) { switch (encoding) { case 'hex': return hexSlice(this, start, end) case 'utf8': case 'utf-8': return utf8Slice(this, start, end) case 'ascii': return asciiSlice(this, start, end) case 'latin1': case 'binary': return latin1Slice(this, start, end) case 'base64': return base64Slice(this, start, end) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return utf16leSlice(this, start, end) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = (encoding + '').toLowerCase() loweredCase = true } } } // The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect // Buffer instances. Buffer.prototype._isBuffer = true function swap (b, n, m) { var i = b[n] b[n] = b[m] b[m] = i } Buffer.prototype.swap16 = function swap16 () { var len = this.length if (len % 2 !== 0) { throw new RangeError('Buffer size must be a multiple of 16-bits') } for (var i = 0; i < len; i += 2) { swap(this, i, i + 1) } return this } Buffer.prototype.swap32 = function swap32 () { var len = this.length if (len % 4 !== 0) { throw new RangeError('Buffer size must be a multiple of 32-bits') } for (var i = 0; i < len; i += 4) { swap(this, i, i + 3) swap(this, i + 1, i + 2) } return this } Buffer.prototype.swap64 = function swap64 () { var len = this.length if (len % 8 !== 0) { throw new RangeError('Buffer size must be a multiple of 64-bits') } for (var i = 0; i < len; i += 8) { swap(this, i, i + 7) swap(this, i + 1, i + 6) swap(this, i + 2, i + 5) swap(this, i + 3, i + 4) } return this } Buffer.prototype.toString = function toString () { var length = this.length | 0 if (length === 0) return '' if (arguments.length === 0) return utf8Slice(this, 0, length) return slowToString.apply(this, arguments) } Buffer.prototype.equals = function equals (b) { if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') if (this === b) return true return Buffer.compare(this, b) === 0 } Buffer.prototype.inspect = function inspect () { var str = '' var max = exports.INSPECT_MAX_BYTES if (this.length > 0) { str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') if (this.length > max) str += ' ... ' } return '' } Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { if (!Buffer.isBuffer(target)) { throw new TypeError('Argument must be a Buffer') } if (start === undefined) { start = 0 } if (end === undefined) { end = target ? target.length : 0 } if (thisStart === undefined) { thisStart = 0 } if (thisEnd === undefined) { thisEnd = this.length } if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { throw new RangeError('out of range index') } if (thisStart >= thisEnd && start >= end) { return 0 } if (thisStart >= thisEnd) { return -1 } if (start >= end) { return 1 } start >>>= 0 end >>>= 0 thisStart >>>= 0 thisEnd >>>= 0 if (this === target) return 0 var x = thisEnd - thisStart var y = end - start var len = Math.min(x, y) var thisCopy = this.slice(thisStart, thisEnd) var targetCopy = target.slice(start, end) for (var i = 0; i < len; ++i) { if (thisCopy[i] !== targetCopy[i]) { x = thisCopy[i] y = targetCopy[i] break } } if (x < y) return -1 if (y < x) return 1 return 0 } // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, // OR the last index of `val` in `buffer` at offset <= `byteOffset`. // // Arguments: // - buffer - a Buffer to search // - val - a string, Buffer, or number // - byteOffset - an index into `buffer`; will be clamped to an int32 // - encoding - an optional encoding, relevant is val is a string // - dir - true for indexOf, false for lastIndexOf function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { // Empty buffer means no match if (buffer.length === 0) return -1 // Normalize byteOffset if (typeof byteOffset === 'string') { encoding = byteOffset byteOffset = 0 } else if (byteOffset > 0x7fffffff) { byteOffset = 0x7fffffff } else if (byteOffset < -0x80000000) { byteOffset = -0x80000000 } byteOffset = +byteOffset // Coerce to Number. if (isNaN(byteOffset)) { // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer byteOffset = dir ? 0 : (buffer.length - 1) } // Normalize byteOffset: negative offsets start from the end of the buffer if (byteOffset < 0) byteOffset = buffer.length + byteOffset if (byteOffset >= buffer.length) { if (dir) return -1 else byteOffset = buffer.length - 1 } else if (byteOffset < 0) { if (dir) byteOffset = 0 else return -1 } // Normalize val if (typeof val === 'string') { val = Buffer.from(val, encoding) } // Finally, search either indexOf (if dir is true) or lastIndexOf if (Buffer.isBuffer(val)) { // Special case: looking for empty string/buffer always fails if (val.length === 0) { return -1 } return arrayIndexOf(buffer, val, byteOffset, encoding, dir) } else if (typeof val === 'number') { val = val & 0xFF // Search for a byte value [0-255] if (Buffer.TYPED_ARRAY_SUPPORT && typeof Uint8Array.prototype.indexOf === 'function') { if (dir) { return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) } else { return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) } } return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) } throw new TypeError('val must be string, number or Buffer') } function arrayIndexOf (arr, val, byteOffset, encoding, dir) { var indexSize = 1 var arrLength = arr.length var valLength = val.length if (encoding !== undefined) { encoding = String(encoding).toLowerCase() if (encoding === 'ucs2' || encoding === 'ucs-2' || encoding === 'utf16le' || encoding === 'utf-16le') { if (arr.length < 2 || val.length < 2) { return -1 } indexSize = 2 arrLength /= 2 valLength /= 2 byteOffset /= 2 } } function read (buf, i) { if (indexSize === 1) { return buf[i] } else { return buf.readUInt16BE(i * indexSize) } } var i if (dir) { var foundIndex = -1 for (i = byteOffset; i < arrLength; i++) { if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { if (foundIndex === -1) foundIndex = i if (i - foundIndex + 1 === valLength) return foundIndex * indexSize } else { if (foundIndex !== -1) i -= i - foundIndex foundIndex = -1 } } } else { if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength for (i = byteOffset; i >= 0; i--) { var found = true for (var j = 0; j < valLength; j++) { if (read(arr, i + j) !== read(val, j)) { found = false break } } if (found) return i } } return -1 } Buffer.prototype.includes = function includes (val, byteOffset, encoding) { return this.indexOf(val, byteOffset, encoding) !== -1 } Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, true) } Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, false) } function hexWrite (buf, string, offset, length) { offset = Number(offset) || 0 var remaining = buf.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } // must be an even number of digits var strLen = string.length if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') if (length > strLen / 2) { length = strLen / 2 } for (var i = 0; i < length; ++i) { var parsed = parseInt(string.substr(i * 2, 2), 16) if (isNaN(parsed)) return i buf[offset + i] = parsed } return i } function utf8Write (buf, string, offset, length) { return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) } function asciiWrite (buf, string, offset, length) { return blitBuffer(asciiToBytes(string), buf, offset, length) } function latin1Write (buf, string, offset, length) { return asciiWrite(buf, string, offset, length) } function base64Write (buf, string, offset, length) { return blitBuffer(base64ToBytes(string), buf, offset, length) } function ucs2Write (buf, string, offset, length) { return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) } Buffer.prototype.write = function write (string, offset, length, encoding) { // Buffer#write(string) if (offset === undefined) { encoding = 'utf8' length = this.length offset = 0 // Buffer#write(string, encoding) } else if (length === undefined && typeof offset === 'string') { encoding = offset length = this.length offset = 0 // Buffer#write(string, offset[, length][, encoding]) } else if (isFinite(offset)) { offset = offset | 0 if (isFinite(length)) { length = length | 0 if (encoding === undefined) encoding = 'utf8' } else { encoding = length length = undefined } // legacy write(string, encoding, offset, length) - remove in v0.13 } else { throw new Error( 'Buffer.write(string, encoding, offset[, length]) is no longer supported' ) } var remaining = this.length - offset if (length === undefined || length > remaining) length = remaining if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { throw new RangeError('Attempt to write outside buffer bounds') } if (!encoding) encoding = 'utf8' var loweredCase = false for (;;) { switch (encoding) { case 'hex': return hexWrite(this, string, offset, length) case 'utf8': case 'utf-8': return utf8Write(this, string, offset, length) case 'ascii': return asciiWrite(this, string, offset, length) case 'latin1': case 'binary': return latin1Write(this, string, offset, length) case 'base64': // Warning: maxLength not taken into account in base64Write return base64Write(this, string, offset, length) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return ucs2Write(this, string, offset, length) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = ('' + encoding).toLowerCase() loweredCase = true } } } Buffer.prototype.toJSON = function toJSON () { return { type: 'Buffer', data: Array.prototype.slice.call(this._arr || this, 0) } } function base64Slice (buf, start, end) { if (start === 0 && end === buf.length) { return base64.fromByteArray(buf) } else { return base64.fromByteArray(buf.slice(start, end)) } } function utf8Slice (buf, start, end) { end = Math.min(buf.length, end) var res = [] var i = start while (i < end) { var firstByte = buf[i] var codePoint = null var bytesPerSequence = (firstByte > 0xEF) ? 4 : (firstByte > 0xDF) ? 3 : (firstByte > 0xBF) ? 2 : 1 if (i + bytesPerSequence <= end) { var secondByte, thirdByte, fourthByte, tempCodePoint switch (bytesPerSequence) { case 1: if (firstByte < 0x80) { codePoint = firstByte } break case 2: secondByte = buf[i + 1] if ((secondByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) if (tempCodePoint > 0x7F) { codePoint = tempCodePoint } } break case 3: secondByte = buf[i + 1] thirdByte = buf[i + 2] if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { codePoint = tempCodePoint } } break case 4: secondByte = buf[i + 1] thirdByte = buf[i + 2] fourthByte = buf[i + 3] if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { codePoint = tempCodePoint } } } } if (codePoint === null) { // we did not generate a valid codePoint so insert a // replacement char (U+FFFD) and advance only 1 byte codePoint = 0xFFFD bytesPerSequence = 1 } else if (codePoint > 0xFFFF) { // encode to utf16 (surrogate pair dance) codePoint -= 0x10000 res.push(codePoint >>> 10 & 0x3FF | 0xD800) codePoint = 0xDC00 | codePoint & 0x3FF } res.push(codePoint) i += bytesPerSequence } return decodeCodePointsArray(res) } // Based on http://stackoverflow.com/a/22747272/680742, the browser with // the lowest limit is Chrome, with 0x10000 args. // We go 1 magnitude less, for safety var MAX_ARGUMENTS_LENGTH = 0x1000 function decodeCodePointsArray (codePoints) { var len = codePoints.length if (len <= MAX_ARGUMENTS_LENGTH) { return String.fromCharCode.apply(String, codePoints) // avoid extra slice() } // Decode in chunks to avoid "call stack size exceeded". var res = '' var i = 0 while (i < len) { res += String.fromCharCode.apply( String, codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) ) } return res } function asciiSlice (buf, start, end) { var ret = '' end = Math.min(buf.length, end) for (var i = start; i < end; ++i) { ret += String.fromCharCode(buf[i] & 0x7F) } return ret } function latin1Slice (buf, start, end) { var ret = '' end = Math.min(buf.length, end) for (var i = start; i < end; ++i) { ret += String.fromCharCode(buf[i]) } return ret } function hexSlice (buf, start, end) { var len = buf.length if (!start || start < 0) start = 0 if (!end || end < 0 || end > len) end = len var out = '' for (var i = start; i < end; ++i) { out += toHex(buf[i]) } return out } function utf16leSlice (buf, start, end) { var bytes = buf.slice(start, end) var res = '' for (var i = 0; i < bytes.length; i += 2) { res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) } return res } Buffer.prototype.slice = function slice (start, end) { var len = this.length start = ~~start end = end === undefined ? len : ~~end if (start < 0) { start += len if (start < 0) start = 0 } else if (start > len) { start = len } if (end < 0) { end += len if (end < 0) end = 0 } else if (end > len) { end = len } if (end < start) end = start var newBuf if (Buffer.TYPED_ARRAY_SUPPORT) { newBuf = this.subarray(start, end) newBuf.__proto__ = Buffer.prototype } else { var sliceLen = end - start newBuf = new Buffer(sliceLen, undefined) for (var i = 0; i < sliceLen; ++i) { newBuf[i] = this[i + start] } } return newBuf } /* * Need to make sure that buffer isn't trying to write out of bounds. */ function checkOffset (offset, ext, length) { if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') } Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var val = this[offset] var mul = 1 var i = 0 while (++i < byteLength && (mul *= 0x100)) { val += this[offset + i] * mul } return val } Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) { checkOffset(offset, byteLength, this.length) } var val = this[offset + --byteLength] var mul = 1 while (byteLength > 0 && (mul *= 0x100)) { val += this[offset + --byteLength] * mul } return val } Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { if (!noAssert) checkOffset(offset, 1, this.length) return this[offset] } Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) return this[offset] | (this[offset + 1] << 8) } Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) return (this[offset] << 8) | this[offset + 1] } Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ((this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16)) + (this[offset + 3] * 0x1000000) } Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset] * 0x1000000) + ((this[offset + 1] << 16) | (this[offset + 2] << 8) | this[offset + 3]) } Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var val = this[offset] var mul = 1 var i = 0 while (++i < byteLength && (mul *= 0x100)) { val += this[offset + i] * mul } mul *= 0x80 if (val >= mul) val -= Math.pow(2, 8 * byteLength) return val } Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var i = byteLength var mul = 1 var val = this[offset + --i] while (i > 0 && (mul *= 0x100)) { val += this[offset + --i] * mul } mul *= 0x80 if (val >= mul) val -= Math.pow(2, 8 * byteLength) return val } Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { if (!noAssert) checkOffset(offset, 1, this.length) if (!(this[offset] & 0x80)) return (this[offset]) return ((0xff - this[offset] + 1) * -1) } Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) var val = this[offset] | (this[offset + 1] << 8) return (val & 0x8000) ? val | 0xFFFF0000 : val } Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) var val = this[offset + 1] | (this[offset] << 8) return (val & 0x8000) ? val | 0xFFFF0000 : val } Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16) | (this[offset + 3] << 24) } Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset] << 24) | (this[offset + 1] << 16) | (this[offset + 2] << 8) | (this[offset + 3]) } Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ieee754.read(this, offset, true, 23, 4) } Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ieee754.read(this, offset, false, 23, 4) } Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { if (!noAssert) checkOffset(offset, 8, this.length) return ieee754.read(this, offset, true, 52, 8) } Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { if (!noAssert) checkOffset(offset, 8, this.length) return ieee754.read(this, offset, false, 52, 8) } function checkInt (buf, value, offset, ext, max, min) { if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') if (offset + ext > buf.length) throw new RangeError('Index out of range') } Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) { var maxBytes = Math.pow(2, 8 * byteLength) - 1 checkInt(this, value, offset, byteLength, maxBytes, 0) } var mul = 1 var i = 0 this[offset] = value & 0xFF while (++i < byteLength && (mul *= 0x100)) { this[offset + i] = (value / mul) & 0xFF } return offset + byteLength } Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) { var maxBytes = Math.pow(2, 8 * byteLength) - 1 checkInt(this, value, offset, byteLength, maxBytes, 0) } var i = byteLength - 1 var mul = 1 this[offset + i] = value & 0xFF while (--i >= 0 && (mul *= 0x100)) { this[offset + i] = (value / mul) & 0xFF } return offset + byteLength } Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) this[offset] = (value & 0xff) return offset + 1 } function objectWriteUInt16 (buf, value, offset, littleEndian) { if (value < 0) value = 0xffff + value + 1 for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> (littleEndian ? i : 1 - i) * 8 } } Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) } else { objectWriteUInt16(this, value, offset, true) } return offset + 2 } Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 8) this[offset + 1] = (value & 0xff) } else { objectWriteUInt16(this, value, offset, false) } return offset + 2 } function objectWriteUInt32 (buf, value, offset, littleEndian) { if (value < 0) value = 0xffffffff + value + 1 for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff } } Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset + 3] = (value >>> 24) this[offset + 2] = (value >>> 16) this[offset + 1] = (value >>> 8) this[offset] = (value & 0xff) } else { objectWriteUInt32(this, value, offset, true) } return offset + 4 } Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 24) this[offset + 1] = (value >>> 16) this[offset + 2] = (value >>> 8) this[offset + 3] = (value & 0xff) } else { objectWriteUInt32(this, value, offset, false) } return offset + 4 } Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 if (!noAssert) { var limit = Math.pow(2, 8 * byteLength - 1) checkInt(this, value, offset, byteLength, limit - 1, -limit) } var i = 0 var mul = 1 var sub = 0 this[offset] = value & 0xFF while (++i < byteLength && (mul *= 0x100)) { if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { sub = 1 } this[offset + i] = ((value / mul) >> 0) - sub & 0xFF } return offset + byteLength } Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 if (!noAssert) { var limit = Math.pow(2, 8 * byteLength - 1) checkInt(this, value, offset, byteLength, limit - 1, -limit) } var i = byteLength - 1 var mul = 1 var sub = 0 this[offset + i] = value & 0xFF while (--i >= 0 && (mul *= 0x100)) { if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { sub = 1 } this[offset + i] = ((value / mul) >> 0) - sub & 0xFF } return offset + byteLength } Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) if (value < 0) value = 0xff + value + 1 this[offset] = (value & 0xff) return offset + 1 } Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) } else { objectWriteUInt16(this, value, offset, true) } return offset + 2 } Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 8) this[offset + 1] = (value & 0xff) } else { objectWriteUInt16(this, value, offset, false) } return offset + 2 } Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) this[offset + 2] = (value >>> 16) this[offset + 3] = (value >>> 24) } else { objectWriteUInt32(this, value, offset, true) } return offset + 4 } Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) if (value < 0) value = 0xffffffff + value + 1 if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 24) this[offset + 1] = (value >>> 16) this[offset + 2] = (value >>> 8) this[offset + 3] = (value & 0xff) } else { objectWriteUInt32(this, value, offset, false) } return offset + 4 } function checkIEEE754 (buf, value, offset, ext, max, min) { if (offset + ext > buf.length) throw new RangeError('Index out of range') if (offset < 0) throw new RangeError('Index out of range') } function writeFloat (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) } ieee754.write(buf, value, offset, littleEndian, 23, 4) return offset + 4 } Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { return writeFloat(this, value, offset, true, noAssert) } Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { return writeFloat(this, value, offset, false, noAssert) } function writeDouble (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) } ieee754.write(buf, value, offset, littleEndian, 52, 8) return offset + 8 } Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { return writeDouble(this, value, offset, true, noAssert) } Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { return writeDouble(this, value, offset, false, noAssert) } // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) Buffer.prototype.copy = function copy (target, targetStart, start, end) { if (!start) start = 0 if (!end && end !== 0) end = this.length if (targetStart >= target.length) targetStart = target.length if (!targetStart) targetStart = 0 if (end > 0 && end < start) end = start // Copy 0 bytes; we're done if (end === start) return 0 if (target.length === 0 || this.length === 0) return 0 // Fatal error conditions if (targetStart < 0) { throw new RangeError('targetStart out of bounds') } if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') if (end < 0) throw new RangeError('sourceEnd out of bounds') // Are we oob? if (end > this.length) end = this.length if (target.length - targetStart < end - start) { end = target.length - targetStart + start } var len = end - start var i if (this === target && start < targetStart && targetStart < end) { // descending copy from end for (i = len - 1; i >= 0; --i) { target[i + targetStart] = this[i + start] } } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { // ascending copy from start for (i = 0; i < len; ++i) { target[i + targetStart] = this[i + start] } } else { Uint8Array.prototype.set.call( target, this.subarray(start, start + len), targetStart ) } return len } // Usage: // buffer.fill(number[, offset[, end]]) // buffer.fill(buffer[, offset[, end]]) // buffer.fill(string[, offset[, end]][, encoding]) Buffer.prototype.fill = function fill (val, start, end, encoding) { // Handle string cases: if (typeof val === 'string') { if (typeof start === 'string') { encoding = start start = 0 end = this.length } else if (typeof end === 'string') { encoding = end end = this.length } if (val.length === 1) { var code = val.charCodeAt(0) if (code < 256) { val = code } } if (encoding !== undefined && typeof encoding !== 'string') { throw new TypeError('encoding must be a string') } if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { throw new TypeError('Unknown encoding: ' + encoding) } } else if (typeof val === 'number') { val = val & 255 } // Invalid ranges are not set to a default, so can range check early. if (start < 0 || this.length < start || this.length < end) { throw new RangeError('Out of range index') } if (end <= start) { return this } start = start >>> 0 end = end === undefined ? this.length : end >>> 0 if (!val) val = 0 var i if (typeof val === 'number') { for (i = start; i < end; ++i) { this[i] = val } } else { var bytes = Buffer.isBuffer(val) ? val : utf8ToBytes(new Buffer(val, encoding).toString()) var len = bytes.length for (i = 0; i < end - start; ++i) { this[i + start] = bytes[i % len] } } return this } // HELPER FUNCTIONS // ================ var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g function base64clean (str) { // Node strips out invalid characters like \n and \t from the string, base64-js does not str = stringtrim(str).replace(INVALID_BASE64_RE, '') // Node converts strings with length < 2 to '' if (str.length < 2) return '' // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not while (str.length % 4 !== 0) { str = str + '=' } return str } function stringtrim (str) { if (str.trim) return str.trim() return str.replace(/^\s+|\s+$/g, '') } function toHex (n) { if (n < 16) return '0' + n.toString(16) return n.toString(16) } function utf8ToBytes (string, units) { units = units || Infinity var codePoint var length = string.length var leadSurrogate = null var bytes = [] for (var i = 0; i < length; ++i) { codePoint = string.charCodeAt(i) // is surrogate component if (codePoint > 0xD7FF && codePoint < 0xE000) { // last char was a lead if (!leadSurrogate) { // no lead yet if (codePoint > 0xDBFF) { // unexpected trail if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) continue } else if (i + 1 === length) { // unpaired lead if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) continue } // valid lead leadSurrogate = codePoint continue } // 2 leads in a row if (codePoint < 0xDC00) { if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) leadSurrogate = codePoint continue } // valid surrogate pair codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 } else if (leadSurrogate) { // valid bmp char, but last char was a lead if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) } leadSurrogate = null // encode utf8 if (codePoint < 0x80) { if ((units -= 1) < 0) break bytes.push(codePoint) } else if (codePoint < 0x800) { if ((units -= 2) < 0) break bytes.push( codePoint >> 0x6 | 0xC0, codePoint & 0x3F | 0x80 ) } else if (codePoint < 0x10000) { if ((units -= 3) < 0) break bytes.push( codePoint >> 0xC | 0xE0, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80 ) } else if (codePoint < 0x110000) { if ((units -= 4) < 0) break bytes.push( codePoint >> 0x12 | 0xF0, codePoint >> 0xC & 0x3F | 0x80, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80 ) } else { throw new Error('Invalid code point') } } return bytes } function asciiToBytes (str) { var byteArray = [] for (var i = 0; i < str.length; ++i) { // Node's code seems to be doing this and not & 0x7F.. byteArray.push(str.charCodeAt(i) & 0xFF) } return byteArray } function utf16leToBytes (str, units) { var c, hi, lo var byteArray = [] for (var i = 0; i < str.length; ++i) { if ((units -= 2) < 0) break c = str.charCodeAt(i) hi = c >> 8 lo = c % 256 byteArray.push(lo) byteArray.push(hi) } return byteArray } function base64ToBytes (str) { return base64.toByteArray(base64clean(str)) } function blitBuffer (src, dst, offset, length) { for (var i = 0; i < length; ++i) { if ((i + offset >= dst.length) || (i >= src.length)) break dst[i + offset] = src[i] } return i } function isnan (val) { return val !== val // eslint-disable-line no-self-compare } /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1))) /***/ }), /* 4 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a duplex stream is just a stream that is both readable and writable. // Since JS doesn't have multiple prototypal inheritance, this class // prototypally inherits from Readable, and then parasitically from // Writable. /**/ var processNextTick = __webpack_require__(8); /**/ /**/ var objectKeys = Object.keys || function (obj) { var keys = []; for (var key in obj) { keys.push(key); }return keys; }; /**/ module.exports = Duplex; /**/ var util = __webpack_require__(6); util.inherits = __webpack_require__(2); /**/ var Readable = __webpack_require__(13); var Writable = __webpack_require__(16); util.inherits(Duplex, Readable); var keys = objectKeys(Writable.prototype); for (var v = 0; v < keys.length; v++) { var method = keys[v]; if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; } function Duplex(options) { if (!(this instanceof Duplex)) return new Duplex(options); Readable.call(this, options); Writable.call(this, options); if (options && options.readable === false) this.readable = false; if (options && options.writable === false) this.writable = false; this.allowHalfOpen = true; if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; this.once('end', onend); } // the no-half-open enforcer function onend() { // if we allow half-open state, or if the writable side ended, // then we're ok. if (this.allowHalfOpen || this._writableState.ended) return; // no more data can be written. // But allow more writes to happen in this tick. processNextTick(onEndNT, this); } function onEndNT(self) { self.end(); } Object.defineProperty(Duplex.prototype, 'destroyed', { get: function () { if (this._readableState === undefined || this._writableState === undefined) { return false; } return this._readableState.destroyed && this._writableState.destroyed; }, set: function (value) { // we ignore the value if the stream // has not been initialized yet if (this._readableState === undefined || this._writableState === undefined) { return; } // backward compatibility, the user is explicitly // managing destroyed this._readableState.destroyed = value; this._writableState.destroyed = value; } }); Duplex.prototype._destroy = function (err, cb) { this.push(null); this.end(); processNextTick(cb, err); }; function forEach(xs, f) { for (var i = 0, l = xs.length; i < l; i++) { f(xs[i], i); } } /***/ }), /* 5 */ /***/ (function(module, exports) { // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. function EventEmitter() { this._events = this._events || {}; this._maxListeners = this._maxListeners || undefined; } module.exports = EventEmitter; // Backwards-compat with node 0.10.x EventEmitter.EventEmitter = EventEmitter; EventEmitter.prototype._events = undefined; EventEmitter.prototype._maxListeners = undefined; // By default EventEmitters will print a warning if more than 10 listeners are // added to it. This is a useful default which helps finding memory leaks. EventEmitter.defaultMaxListeners = 10; // Obviously not all Emitters should be limited to 10. This function allows // that to be increased. Set to zero for unlimited. EventEmitter.prototype.setMaxListeners = function(n) { if (!isNumber(n) || n < 0 || isNaN(n)) throw TypeError('n must be a positive number'); this._maxListeners = n; return this; }; EventEmitter.prototype.emit = function(type) { var er, handler, len, args, i, listeners; if (!this._events) this._events = {}; // If there is no 'error' event listener then throw. if (type === 'error') { if (!this._events.error || (isObject(this._events.error) && !this._events.error.length)) { er = arguments[1]; if (er instanceof Error) { throw er; // Unhandled 'error' event } else { // At least give some kind of context to the user var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); err.context = er; throw err; } } } handler = this._events[type]; if (isUndefined(handler)) return false; if (isFunction(handler)) { switch (arguments.length) { // fast cases case 1: handler.call(this); break; case 2: handler.call(this, arguments[1]); break; case 3: handler.call(this, arguments[1], arguments[2]); break; // slower default: args = Array.prototype.slice.call(arguments, 1); handler.apply(this, args); } } else if (isObject(handler)) { args = Array.prototype.slice.call(arguments, 1); listeners = handler.slice(); len = listeners.length; for (i = 0; i < len; i++) listeners[i].apply(this, args); } return true; }; EventEmitter.prototype.addListener = function(type, listener) { var m; if (!isFunction(listener)) throw TypeError('listener must be a function'); if (!this._events) this._events = {}; // To avoid recursion in the case that type === "newListener"! Before // adding it to the listeners, first emit "newListener". if (this._events.newListener) this.emit('newListener', type, isFunction(listener.listener) ? listener.listener : listener); if (!this._events[type]) // Optimize the case of one listener. Don't need the extra array object. this._events[type] = listener; else if (isObject(this._events[type])) // If we've already got an array, just append. this._events[type].push(listener); else // Adding the second element, need to change to array. this._events[type] = [this._events[type], listener]; // Check for listener leak if (isObject(this._events[type]) && !this._events[type].warned) { if (!isUndefined(this._maxListeners)) { m = this._maxListeners; } else { m = EventEmitter.defaultMaxListeners; } if (m && m > 0 && this._events[type].length > m) { this._events[type].warned = true; console.error('(node) warning: possible EventEmitter memory ' + 'leak detected. %d listeners added. ' + 'Use emitter.setMaxListeners() to increase limit.', this._events[type].length); if (typeof console.trace === 'function') { // not supported in IE 10 console.trace(); } } } return this; }; EventEmitter.prototype.on = EventEmitter.prototype.addListener; EventEmitter.prototype.once = function(type, listener) { if (!isFunction(listener)) throw TypeError('listener must be a function'); var fired = false; function g() { this.removeListener(type, g); if (!fired) { fired = true; listener.apply(this, arguments); } } g.listener = listener; this.on(type, g); return this; }; // emits a 'removeListener' event iff the listener was removed EventEmitter.prototype.removeListener = function(type, listener) { var list, position, length, i; if (!isFunction(listener)) throw TypeError('listener must be a function'); if (!this._events || !this._events[type]) return this; list = this._events[type]; length = list.length; position = -1; if (list === listener || (isFunction(list.listener) && list.listener === listener)) { delete this._events[type]; if (this._events.removeListener) this.emit('removeListener', type, listener); } else if (isObject(list)) { for (i = length; i-- > 0;) { if (list[i] === listener || (list[i].listener && list[i].listener === listener)) { position = i; break; } } if (position < 0) return this; if (list.length === 1) { list.length = 0; delete this._events[type]; } else { list.splice(position, 1); } if (this._events.removeListener) this.emit('removeListener', type, listener); } return this; }; EventEmitter.prototype.removeAllListeners = function(type) { var key, listeners; if (!this._events) return this; // not listening for removeListener, no need to emit if (!this._events.removeListener) { if (arguments.length === 0) this._events = {}; else if (this._events[type]) delete this._events[type]; return this; } // emit removeListener for all listeners on all events if (arguments.length === 0) { for (key in this._events) { if (key === 'removeListener') continue; this.removeAllListeners(key); } this.removeAllListeners('removeListener'); this._events = {}; return this; } listeners = this._events[type]; if (isFunction(listeners)) { this.removeListener(type, listeners); } else if (listeners) { // LIFO order while (listeners.length) this.removeListener(type, listeners[listeners.length - 1]); } delete this._events[type]; return this; }; EventEmitter.prototype.listeners = function(type) { var ret; if (!this._events || !this._events[type]) ret = []; else if (isFunction(this._events[type])) ret = [this._events[type]]; else ret = this._events[type].slice(); return ret; }; EventEmitter.prototype.listenerCount = function(type) { if (this._events) { var evlistener = this._events[type]; if (isFunction(evlistener)) return 1; else if (evlistener) return evlistener.length; } return 0; }; EventEmitter.listenerCount = function(emitter, type) { return emitter.listenerCount(type); }; function isFunction(arg) { return typeof arg === 'function'; } function isNumber(arg) { return typeof arg === 'number'; } function isObject(arg) { return typeof arg === 'object' && arg !== null; } function isUndefined(arg) { return arg === void 0; } /***/ }), /* 6 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(Buffer) {// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // NOTE: These type checking functions intentionally don't use `instanceof` // because it is fragile and can be easily faked with `Object.create()`. function isArray(arg) { if (Array.isArray) { return Array.isArray(arg); } return objectToString(arg) === '[object Array]'; } exports.isArray = isArray; function isBoolean(arg) { return typeof arg === 'boolean'; } exports.isBoolean = isBoolean; function isNull(arg) { return arg === null; } exports.isNull = isNull; function isNullOrUndefined(arg) { return arg == null; } exports.isNullOrUndefined = isNullOrUndefined; function isNumber(arg) { return typeof arg === 'number'; } exports.isNumber = isNumber; function isString(arg) { return typeof arg === 'string'; } exports.isString = isString; function isSymbol(arg) { return typeof arg === 'symbol'; } exports.isSymbol = isSymbol; function isUndefined(arg) { return arg === void 0; } exports.isUndefined = isUndefined; function isRegExp(re) { return objectToString(re) === '[object RegExp]'; } exports.isRegExp = isRegExp; function isObject(arg) { return typeof arg === 'object' && arg !== null; } exports.isObject = isObject; function isDate(d) { return objectToString(d) === '[object Date]'; } exports.isDate = isDate; function isError(e) { return (objectToString(e) === '[object Error]' || e instanceof Error); } exports.isError = isError; function isFunction(arg) { return typeof arg === 'function'; } exports.isFunction = isFunction; function isPrimitive(arg) { return arg === null || typeof arg === 'boolean' || typeof arg === 'number' || typeof arg === 'string' || typeof arg === 'symbol' || // ES6 symbol typeof arg === 'undefined'; } exports.isPrimitive = isPrimitive; exports.isBuffer = Buffer.isBuffer; function objectToString(o) { return Object.prototype.toString.call(o); } /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(3).Buffer)) /***/ }), /* 7 */ /***/ (function(module, exports, __webpack_require__) { exports = module.exports = __webpack_require__(13); exports.Stream = exports; exports.Readable = exports; exports.Writable = __webpack_require__(16); exports.Duplex = __webpack_require__(4); exports.Transform = __webpack_require__(18); exports.PassThrough = __webpack_require__(40); /***/ }), /* 8 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) { if (!process.version || process.version.indexOf('v0.') === 0 || process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) { module.exports = nextTick; } else { module.exports = process.nextTick; } function nextTick(fn, arg1, arg2, arg3) { if (typeof fn !== 'function') { throw new TypeError('"callback" argument must be a function'); } var len = arguments.length; var args, i; switch (len) { case 0: case 1: return process.nextTick(fn); case 2: return process.nextTick(function afterTickOne() { fn.call(null, arg1); }); case 3: return process.nextTick(function afterTickTwo() { fn.call(null, arg1, arg2); }); case 4: return process.nextTick(function afterTickThree() { fn.call(null, arg1, arg2, arg3); }); default: args = new Array(len - 1); i = 0; while (i < args.length) { args[i++] = arguments[i]; } return process.nextTick(function afterTick() { fn.apply(null, args); }); } } /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 9 */ /***/ (function(module, exports, __webpack_require__) { /* eslint-disable node/no-deprecated-api */ var buffer = __webpack_require__(3) var Buffer = buffer.Buffer // alternative to using Object.keys for old browsers function copyProps (src, dst) { for (var key in src) { dst[key] = src[key] } } if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) { module.exports = buffer } else { // Copy properties from require('buffer') copyProps(buffer, exports) exports.Buffer = SafeBuffer } function SafeBuffer (arg, encodingOrOffset, length) { return Buffer(arg, encodingOrOffset, length) } // Copy static methods from Buffer copyProps(Buffer, SafeBuffer) SafeBuffer.from = function (arg, encodingOrOffset, length) { if (typeof arg === 'number') { throw new TypeError('Argument must not be a number') } return Buffer(arg, encodingOrOffset, length) } SafeBuffer.alloc = function (size, fill, encoding) { if (typeof size !== 'number') { throw new TypeError('Argument must be a number') } var buf = Buffer(size) if (fill !== undefined) { if (typeof encoding === 'string') { buf.fill(fill, encoding) } else { buf.fill(fill) } } else { buf.fill(0) } return buf } SafeBuffer.allocUnsafe = function (size) { if (typeof size !== 'number') { throw new TypeError('Argument must be a number') } return Buffer(size) } SafeBuffer.allocUnsafeSlow = function (size) { if (typeof size !== 'number') { throw new TypeError('Argument must be a number') } return buffer.SlowBuffer(size) } /***/ }), /* 10 */ /***/ (function(module, exports, __webpack_require__) { /* eslint-disable node/no-deprecated-api */ var buffer = __webpack_require__(3) var Buffer = buffer.Buffer // alternative to using Object.keys for old browsers function copyProps (src, dst) { for (var key in src) { dst[key] = src[key] } } if (Buffer.from && Buffer.alloc && Buffer.allocUnsafe && Buffer.allocUnsafeSlow) { module.exports = buffer } else { // Copy properties from require('buffer') copyProps(buffer, exports) exports.Buffer = SafeBuffer } function SafeBuffer (arg, encodingOrOffset, length) { return Buffer(arg, encodingOrOffset, length) } // Copy static methods from Buffer copyProps(Buffer, SafeBuffer) SafeBuffer.from = function (arg, encodingOrOffset, length) { if (typeof arg === 'number') { throw new TypeError('Argument must not be a number') } return Buffer(arg, encodingOrOffset, length) } SafeBuffer.alloc = function (size, fill, encoding) { if (typeof size !== 'number') { throw new TypeError('Argument must be a number') } var buf = Buffer(size) if (fill !== undefined) { if (typeof encoding === 'string') { buf.fill(fill, encoding) } else { buf.fill(fill) } } else { buf.fill(0) } return buf } SafeBuffer.allocUnsafe = function (size) { if (typeof size !== 'number') { throw new TypeError('Argument must be a number') } return Buffer(size) } SafeBuffer.allocUnsafeSlow = function (size) { if (typeof size !== 'number') { throw new TypeError('Argument must be a number') } return buffer.SlowBuffer(size) } /***/ }), /* 11 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var punycode = __webpack_require__(56); var util = __webpack_require__(58); exports.parse = urlParse; exports.resolve = urlResolve; exports.resolveObject = urlResolveObject; exports.format = urlFormat; exports.Url = Url; function Url() { this.protocol = null; this.slashes = null; this.auth = null; this.host = null; this.port = null; this.hostname = null; this.hash = null; this.search = null; this.query = null; this.pathname = null; this.path = null; this.href = null; } // Reference: RFC 3986, RFC 1808, RFC 2396 // define these here so at least they only have to be // compiled once on the first module load. var protocolPattern = /^([a-z0-9.+-]+:)/i, portPattern = /:[0-9]*$/, // Special case for a simple path URL simplePathPattern = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/, // RFC 2396: characters reserved for delimiting URLs. // We actually just auto-escape these. delims = ['<', '>', '"', '`', ' ', '\r', '\n', '\t'], // RFC 2396: characters not allowed for various reasons. unwise = ['{', '}', '|', '\\', '^', '`'].concat(delims), // Allowed by RFCs, but cause of XSS attacks. Always escape these. autoEscape = ['\''].concat(unwise), // Characters that are never ever allowed in a hostname. // Note that any invalid chars are also handled, but these // are the ones that are *expected* to be seen, so we fast-path // them. nonHostChars = ['%', '/', '?', ';', '#'].concat(autoEscape), hostEndingChars = ['/', '?', '#'], hostnameMaxLen = 255, hostnamePartPattern = /^[+a-z0-9A-Z_-]{0,63}$/, hostnamePartStart = /^([+a-z0-9A-Z_-]{0,63})(.*)$/, // protocols that can allow "unsafe" and "unwise" chars. unsafeProtocol = { 'javascript': true, 'javascript:': true }, // protocols that never have a hostname. hostlessProtocol = { 'javascript': true, 'javascript:': true }, // protocols that always contain a // bit. slashedProtocol = { 'http': true, 'https': true, 'ftp': true, 'gopher': true, 'file': true, 'http:': true, 'https:': true, 'ftp:': true, 'gopher:': true, 'file:': true }, querystring = __webpack_require__(59); function urlParse(url, parseQueryString, slashesDenoteHost) { if (url && util.isObject(url) && url instanceof Url) return url; var u = new Url; u.parse(url, parseQueryString, slashesDenoteHost); return u; } Url.prototype.parse = function(url, parseQueryString, slashesDenoteHost) { if (!util.isString(url)) { throw new TypeError("Parameter 'url' must be a string, not " + typeof url); } // Copy chrome, IE, opera backslash-handling behavior. // Back slashes before the query string get converted to forward slashes // See: https://code.google.com/p/chromium/issues/detail?id=25916 var queryIndex = url.indexOf('?'), splitter = (queryIndex !== -1 && queryIndex < url.indexOf('#')) ? '?' : '#', uSplit = url.split(splitter), slashRegex = /\\/g; uSplit[0] = uSplit[0].replace(slashRegex, '/'); url = uSplit.join(splitter); var rest = url; // trim before proceeding. // This is to support parse stuff like " http://foo.com \n" rest = rest.trim(); if (!slashesDenoteHost && url.split('#').length === 1) { // Try fast path regexp var simplePath = simplePathPattern.exec(rest); if (simplePath) { this.path = rest; this.href = rest; this.pathname = simplePath[1]; if (simplePath[2]) { this.search = simplePath[2]; if (parseQueryString) { this.query = querystring.parse(this.search.substr(1)); } else { this.query = this.search.substr(1); } } else if (parseQueryString) { this.search = ''; this.query = {}; } return this; } } var proto = protocolPattern.exec(rest); if (proto) { proto = proto[0]; var lowerProto = proto.toLowerCase(); this.protocol = lowerProto; rest = rest.substr(proto.length); } // figure out if it's got a host // user@server is *always* interpreted as a hostname, and url // resolution will treat //foo/bar as host=foo,path=bar because that's // how the browser resolves relative URLs. if (slashesDenoteHost || proto || rest.match(/^\/\/[^@\/]+@[^@\/]+/)) { var slashes = rest.substr(0, 2) === '//'; if (slashes && !(proto && hostlessProtocol[proto])) { rest = rest.substr(2); this.slashes = true; } } if (!hostlessProtocol[proto] && (slashes || (proto && !slashedProtocol[proto]))) { // there's a hostname. // the first instance of /, ?, ;, or # ends the host. // // If there is an @ in the hostname, then non-host chars *are* allowed // to the left of the last @ sign, unless some host-ending character // comes *before* the @-sign. // URLs are obnoxious. // // ex: // http://a@b@c/ => user:a@b host:c // http://a@b?@c => user:a host:c path:/?@c // v0.12 TODO(isaacs): This is not quite how Chrome does things. // Review our test case against browsers more comprehensively. // find the first instance of any hostEndingChars var hostEnd = -1; for (var i = 0; i < hostEndingChars.length; i++) { var hec = rest.indexOf(hostEndingChars[i]); if (hec !== -1 && (hostEnd === -1 || hec < hostEnd)) hostEnd = hec; } // at this point, either we have an explicit point where the // auth portion cannot go past, or the last @ char is the decider. var auth, atSign; if (hostEnd === -1) { // atSign can be anywhere. atSign = rest.lastIndexOf('@'); } else { // atSign must be in auth portion. // http://a@b/c@d => host:b auth:a path:/c@d atSign = rest.lastIndexOf('@', hostEnd); } // Now we have a portion which is definitely the auth. // Pull that off. if (atSign !== -1) { auth = rest.slice(0, atSign); rest = rest.slice(atSign + 1); this.auth = decodeURIComponent(auth); } // the host is the remaining to the left of the first non-host char hostEnd = -1; for (var i = 0; i < nonHostChars.length; i++) { var hec = rest.indexOf(nonHostChars[i]); if (hec !== -1 && (hostEnd === -1 || hec < hostEnd)) hostEnd = hec; } // if we still have not hit it, then the entire thing is a host. if (hostEnd === -1) hostEnd = rest.length; this.host = rest.slice(0, hostEnd); rest = rest.slice(hostEnd); // pull out port. this.parseHost(); // we've indicated that there is a hostname, // so even if it's empty, it has to be present. this.hostname = this.hostname || ''; // if hostname begins with [ and ends with ] // assume that it's an IPv6 address. var ipv6Hostname = this.hostname[0] === '[' && this.hostname[this.hostname.length - 1] === ']'; // validate a little. if (!ipv6Hostname) { var hostparts = this.hostname.split(/\./); for (var i = 0, l = hostparts.length; i < l; i++) { var part = hostparts[i]; if (!part) continue; if (!part.match(hostnamePartPattern)) { var newpart = ''; for (var j = 0, k = part.length; j < k; j++) { if (part.charCodeAt(j) > 127) { // we replace non-ASCII char with a temporary placeholder // we need this to make sure size of hostname is not // broken by replacing non-ASCII by nothing newpart += 'x'; } else { newpart += part[j]; } } // we test again with ASCII char only if (!newpart.match(hostnamePartPattern)) { var validParts = hostparts.slice(0, i); var notHost = hostparts.slice(i + 1); var bit = part.match(hostnamePartStart); if (bit) { validParts.push(bit[1]); notHost.unshift(bit[2]); } if (notHost.length) { rest = '/' + notHost.join('.') + rest; } this.hostname = validParts.join('.'); break; } } } } if (this.hostname.length > hostnameMaxLen) { this.hostname = ''; } else { // hostnames are always lower case. this.hostname = this.hostname.toLowerCase(); } if (!ipv6Hostname) { // IDNA Support: Returns a punycoded representation of "domain". // It only converts parts of the domain name that // have non-ASCII characters, i.e. it doesn't matter if // you call it with a domain that already is ASCII-only. this.hostname = punycode.toASCII(this.hostname); } var p = this.port ? ':' + this.port : ''; var h = this.hostname || ''; this.host = h + p; this.href += this.host; // strip [ and ] from the hostname // the host field still retains them, though if (ipv6Hostname) { this.hostname = this.hostname.substr(1, this.hostname.length - 2); if (rest[0] !== '/') { rest = '/' + rest; } } } // now rest is set to the post-host stuff. // chop off any delim chars. if (!unsafeProtocol[lowerProto]) { // First, make 100% sure that any "autoEscape" chars get // escaped, even if encodeURIComponent doesn't think they // need to be. for (var i = 0, l = autoEscape.length; i < l; i++) { var ae = autoEscape[i]; if (rest.indexOf(ae) === -1) continue; var esc = encodeURIComponent(ae); if (esc === ae) { esc = escape(ae); } rest = rest.split(ae).join(esc); } } // chop off from the tail first. var hash = rest.indexOf('#'); if (hash !== -1) { // got a fragment string. this.hash = rest.substr(hash); rest = rest.slice(0, hash); } var qm = rest.indexOf('?'); if (qm !== -1) { this.search = rest.substr(qm); this.query = rest.substr(qm + 1); if (parseQueryString) { this.query = querystring.parse(this.query); } rest = rest.slice(0, qm); } else if (parseQueryString) { // no query string, but parseQueryString still requested this.search = ''; this.query = {}; } if (rest) this.pathname = rest; if (slashedProtocol[lowerProto] && this.hostname && !this.pathname) { this.pathname = '/'; } //to support http.request if (this.pathname || this.search) { var p = this.pathname || ''; var s = this.search || ''; this.path = p + s; } // finally, reconstruct the href based on what has been validated. this.href = this.format(); return this; }; // format a parsed object into a url string function urlFormat(obj) { // ensure it's an object, and not a string url. // If it's an obj, this is a no-op. // this way, you can call url_format() on strings // to clean up potentially wonky urls. if (util.isString(obj)) obj = urlParse(obj); if (!(obj instanceof Url)) return Url.prototype.format.call(obj); return obj.format(); } Url.prototype.format = function() { var auth = this.auth || ''; if (auth) { auth = encodeURIComponent(auth); auth = auth.replace(/%3A/i, ':'); auth += '@'; } var protocol = this.protocol || '', pathname = this.pathname || '', hash = this.hash || '', host = false, query = ''; if (this.host) { host = auth + this.host; } else if (this.hostname) { host = auth + (this.hostname.indexOf(':') === -1 ? this.hostname : '[' + this.hostname + ']'); if (this.port) { host += ':' + this.port; } } if (this.query && util.isObject(this.query) && Object.keys(this.query).length) { query = querystring.stringify(this.query); } var search = this.search || (query && ('?' + query)) || ''; if (protocol && protocol.substr(-1) !== ':') protocol += ':'; // only the slashedProtocols get the //. Not mailto:, xmpp:, etc. // unless they had them to begin with. if (this.slashes || (!protocol || slashedProtocol[protocol]) && host !== false) { host = '//' + (host || ''); if (pathname && pathname.charAt(0) !== '/') pathname = '/' + pathname; } else if (!host) { host = ''; } if (hash && hash.charAt(0) !== '#') hash = '#' + hash; if (search && search.charAt(0) !== '?') search = '?' + search; pathname = pathname.replace(/[?#]/g, function(match) { return encodeURIComponent(match); }); search = search.replace('#', '%23'); return protocol + host + pathname + search + hash; }; function urlResolve(source, relative) { return urlParse(source, false, true).resolve(relative); } Url.prototype.resolve = function(relative) { return this.resolveObject(urlParse(relative, false, true)).format(); }; function urlResolveObject(source, relative) { if (!source) return relative; return urlParse(source, false, true).resolveObject(relative); } Url.prototype.resolveObject = function(relative) { if (util.isString(relative)) { var rel = new Url(); rel.parse(relative, false, true); relative = rel; } var result = new Url(); var tkeys = Object.keys(this); for (var tk = 0; tk < tkeys.length; tk++) { var tkey = tkeys[tk]; result[tkey] = this[tkey]; } // hash is always overridden, no matter what. // even href="" will remove it. result.hash = relative.hash; // if the relative url is empty, then there's nothing left to do here. if (relative.href === '') { result.href = result.format(); return result; } // hrefs like //foo/bar always cut to the protocol. if (relative.slashes && !relative.protocol) { // take everything except the protocol from relative var rkeys = Object.keys(relative); for (var rk = 0; rk < rkeys.length; rk++) { var rkey = rkeys[rk]; if (rkey !== 'protocol') result[rkey] = relative[rkey]; } //urlParse appends trailing / to urls like http://www.example.com if (slashedProtocol[result.protocol] && result.hostname && !result.pathname) { result.path = result.pathname = '/'; } result.href = result.format(); return result; } if (relative.protocol && relative.protocol !== result.protocol) { // if it's a known url protocol, then changing // the protocol does weird things // first, if it's not file:, then we MUST have a host, // and if there was a path // to begin with, then we MUST have a path. // if it is file:, then the host is dropped, // because that's known to be hostless. // anything else is assumed to be absolute. if (!slashedProtocol[relative.protocol]) { var keys = Object.keys(relative); for (var v = 0; v < keys.length; v++) { var k = keys[v]; result[k] = relative[k]; } result.href = result.format(); return result; } result.protocol = relative.protocol; if (!relative.host && !hostlessProtocol[relative.protocol]) { var relPath = (relative.pathname || '').split('/'); while (relPath.length && !(relative.host = relPath.shift())); if (!relative.host) relative.host = ''; if (!relative.hostname) relative.hostname = ''; if (relPath[0] !== '') relPath.unshift(''); if (relPath.length < 2) relPath.unshift(''); result.pathname = relPath.join('/'); } else { result.pathname = relative.pathname; } result.search = relative.search; result.query = relative.query; result.host = relative.host || ''; result.auth = relative.auth; result.hostname = relative.hostname || relative.host; result.port = relative.port; // to support http.request if (result.pathname || result.search) { var p = result.pathname || ''; var s = result.search || ''; result.path = p + s; } result.slashes = result.slashes || relative.slashes; result.href = result.format(); return result; } var isSourceAbs = (result.pathname && result.pathname.charAt(0) === '/'), isRelAbs = ( relative.host || relative.pathname && relative.pathname.charAt(0) === '/' ), mustEndAbs = (isRelAbs || isSourceAbs || (result.host && relative.pathname)), removeAllDots = mustEndAbs, srcPath = result.pathname && result.pathname.split('/') || [], relPath = relative.pathname && relative.pathname.split('/') || [], psychotic = result.protocol && !slashedProtocol[result.protocol]; // if the url is a non-slashed url, then relative // links like ../.. should be able // to crawl up to the hostname, as well. This is strange. // result.protocol has already been set by now. // Later on, put the first path part into the host field. if (psychotic) { result.hostname = ''; result.port = null; if (result.host) { if (srcPath[0] === '') srcPath[0] = result.host; else srcPath.unshift(result.host); } result.host = ''; if (relative.protocol) { relative.hostname = null; relative.port = null; if (relative.host) { if (relPath[0] === '') relPath[0] = relative.host; else relPath.unshift(relative.host); } relative.host = null; } mustEndAbs = mustEndAbs && (relPath[0] === '' || srcPath[0] === ''); } if (isRelAbs) { // it's absolute. result.host = (relative.host || relative.host === '') ? relative.host : result.host; result.hostname = (relative.hostname || relative.hostname === '') ? relative.hostname : result.hostname; result.search = relative.search; result.query = relative.query; srcPath = relPath; // fall through to the dot-handling below. } else if (relPath.length) { // it's relative // throw away the existing file, and take the new path instead. if (!srcPath) srcPath = []; srcPath.pop(); srcPath = srcPath.concat(relPath); result.search = relative.search; result.query = relative.query; } else if (!util.isNullOrUndefined(relative.search)) { // just pull out the search. // like href='?foo'. // Put this after the other two cases because it simplifies the booleans if (psychotic) { result.hostname = result.host = srcPath.shift(); //occationaly the auth can get stuck only in host //this especially happens in cases like //url.resolveObject('mailto:local1@domain1', 'local2@domain2') var authInHost = result.host && result.host.indexOf('@') > 0 ? result.host.split('@') : false; if (authInHost) { result.auth = authInHost.shift(); result.host = result.hostname = authInHost.shift(); } } result.search = relative.search; result.query = relative.query; //to support http.request if (!util.isNull(result.pathname) || !util.isNull(result.search)) { result.path = (result.pathname ? result.pathname : '') + (result.search ? result.search : ''); } result.href = result.format(); return result; } if (!srcPath.length) { // no path at all. easy. // we've already handled the other stuff above. result.pathname = null; //to support http.request if (result.search) { result.path = '/' + result.search; } else { result.path = null; } result.href = result.format(); return result; } // if a url ENDs in . or .., then it must get a trailing slash. // however, if it ends in anything else non-slashy, // then it must NOT get a trailing slash. var last = srcPath.slice(-1)[0]; var hasTrailingSlash = ( (result.host || relative.host || srcPath.length > 1) && (last === '.' || last === '..') || last === ''); // strip single dots, resolve double dots to parent dir // if the path tries to go above the root, `up` ends up > 0 var up = 0; for (var i = srcPath.length; i >= 0; i--) { last = srcPath[i]; if (last === '.') { srcPath.splice(i, 1); } else if (last === '..') { srcPath.splice(i, 1); up++; } else if (up) { srcPath.splice(i, 1); up--; } } // if the path is allowed to go above the root, restore leading ..s if (!mustEndAbs && !removeAllDots) { for (; up--; up) { srcPath.unshift('..'); } } if (mustEndAbs && srcPath[0] !== '' && (!srcPath[0] || srcPath[0].charAt(0) !== '/')) { srcPath.unshift(''); } if (hasTrailingSlash && (srcPath.join('/').substr(-1) !== '/')) { srcPath.push(''); } var isAbsolute = srcPath[0] === '' || (srcPath[0] && srcPath[0].charAt(0) === '/'); // put the host back if (psychotic) { result.hostname = result.host = isAbsolute ? '' : srcPath.length ? srcPath.shift() : ''; //occationaly the auth can get stuck only in host //this especially happens in cases like //url.resolveObject('mailto:local1@domain1', 'local2@domain2') var authInHost = result.host && result.host.indexOf('@') > 0 ? result.host.split('@') : false; if (authInHost) { result.auth = authInHost.shift(); result.host = result.hostname = authInHost.shift(); } } mustEndAbs = mustEndAbs || (result.host && srcPath.length); if (mustEndAbs && !isAbsolute) { srcPath.unshift(''); } if (!srcPath.length) { result.pathname = null; result.path = null; } else { result.pathname = srcPath.join('/'); } //to support request.http if (!util.isNull(result.pathname) || !util.isNull(result.search)) { result.path = (result.pathname ? result.pathname : '') + (result.search ? result.search : ''); } result.auth = relative.auth || result.auth; result.slashes = result.slashes || relative.slashes; result.href = result.format(); return result; }; Url.prototype.parseHost = function() { var host = this.host; var port = portPattern.exec(host); if (port) { port = port[0]; if (port !== ':') { this.port = port.substr(1); } host = host.substr(0, host.length - port.length); } if (host) this.hostname = host; }; /***/ }), /* 12 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var tls = __webpack_require__(63) function buildBuilder (mqttClient, opts) { var connection opts.port = opts.port || 8883 opts.host = opts.hostname || opts.host || 'localhost' opts.rejectUnauthorized = opts.rejectUnauthorized !== false connection = tls.connect(opts) /* eslint no-use-before-define: [2, "nofunc"] */ connection.on('secureConnect', function () { if (opts.rejectUnauthorized && !connection.authorized) { connection.emit('error', new Error('TLS not authorized')) } else { connection.removeListener('error', handleTLSerrors) } }) function handleTLSerrors (err) { // How can I get verify this error is a tls error? if (opts.rejectUnauthorized) { mqttClient.emit('error', err) } // close this connection to match the behaviour of net // otherwise all we get is an error from the connection // and close event doesn't fire. This is a work around // to enable the reconnect code to work the same as with // net.createConnection connection.end() } connection.on('error', handleTLSerrors) return connection } module.exports = buildBuilder /***/ }), /* 13 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(global, process) {// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. /**/ var processNextTick = __webpack_require__(8); /**/ module.exports = Readable; /**/ var isArray = __webpack_require__(30); /**/ /**/ var Duplex; /**/ Readable.ReadableState = ReadableState; /**/ var EE = __webpack_require__(5).EventEmitter; var EElistenerCount = function (emitter, type) { return emitter.listeners(type).length; }; /**/ /**/ var Stream = __webpack_require__(14); /**/ // TODO(bmeurer): Change this back to const once hole checks are // properly optimized away early in Ignition+TurboFan. /**/ var Buffer = __webpack_require__(10).Buffer; var OurUint8Array = global.Uint8Array || function () {}; function _uint8ArrayToBuffer(chunk) { return Buffer.from(chunk); } function _isUint8Array(obj) { return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; } /**/ /**/ var util = __webpack_require__(6); util.inherits = __webpack_require__(2); /**/ /**/ var debugUtil = __webpack_require__(34); var debug = void 0; if (debugUtil && debugUtil.debuglog) { debug = debugUtil.debuglog('stream'); } else { debug = function () {}; } /**/ var BufferList = __webpack_require__(35); var destroyImpl = __webpack_require__(15); var StringDecoder; util.inherits(Readable, Stream); var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume']; function prependListener(emitter, event, fn) { // Sadly this is not cacheable as some libraries bundle their own // event emitter implementation with them. if (typeof emitter.prependListener === 'function') { return emitter.prependListener(event, fn); } else { // This is a hack to make sure that our error handler is attached before any // userland ones. NEVER DO THIS. This is here only because this code needs // to continue to work with older versions of Node.js that do not include // the prependListener() method. The goal is to eventually remove this hack. if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; } } function ReadableState(options, stream) { Duplex = Duplex || __webpack_require__(4); options = options || {}; // object stream flag. Used to make read(n) ignore n and to // make all the buffer merging and length checks go away this.objectMode = !!options.objectMode; if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode; // the point at which it stops calling _read() to fill the buffer // Note: 0 is a valid value, means "don't call _read preemptively ever" var hwm = options.highWaterMark; var defaultHwm = this.objectMode ? 16 : 16 * 1024; this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; // cast to ints. this.highWaterMark = Math.floor(this.highWaterMark); // A linked list is used to store data chunks instead of an array because the // linked list can remove elements from the beginning faster than // array.shift() this.buffer = new BufferList(); this.length = 0; this.pipes = null; this.pipesCount = 0; this.flowing = null; this.ended = false; this.endEmitted = false; this.reading = false; // a flag to be able to tell if the event 'readable'/'data' is emitted // immediately, or on a later tick. We set this to true at first, because // any actions that shouldn't happen until "later" should generally also // not happen before the first read call. this.sync = true; // whenever we return null, then we set a flag to say // that we're awaiting a 'readable' event emission. this.needReadable = false; this.emittedReadable = false; this.readableListening = false; this.resumeScheduled = false; // has it been destroyed this.destroyed = false; // Crypto is kind of old and crusty. Historically, its default string // encoding is 'binary' so we have to make this configurable. // Everything else in the universe uses 'utf8', though. this.defaultEncoding = options.defaultEncoding || 'utf8'; // the number of writers that are awaiting a drain event in .pipe()s this.awaitDrain = 0; // if true, a maybeReadMore has been scheduled this.readingMore = false; this.decoder = null; this.encoding = null; if (options.encoding) { if (!StringDecoder) StringDecoder = __webpack_require__(17).StringDecoder; this.decoder = new StringDecoder(options.encoding); this.encoding = options.encoding; } } function Readable(options) { Duplex = Duplex || __webpack_require__(4); if (!(this instanceof Readable)) return new Readable(options); this._readableState = new ReadableState(options, this); // legacy this.readable = true; if (options) { if (typeof options.read === 'function') this._read = options.read; if (typeof options.destroy === 'function') this._destroy = options.destroy; } Stream.call(this); } Object.defineProperty(Readable.prototype, 'destroyed', { get: function () { if (this._readableState === undefined) { return false; } return this._readableState.destroyed; }, set: function (value) { // we ignore the value if the stream // has not been initialized yet if (!this._readableState) { return; } // backward compatibility, the user is explicitly // managing destroyed this._readableState.destroyed = value; } }); Readable.prototype.destroy = destroyImpl.destroy; Readable.prototype._undestroy = destroyImpl.undestroy; Readable.prototype._destroy = function (err, cb) { this.push(null); cb(err); }; // Manually shove something into the read() buffer. // This returns true if the highWaterMark has not been hit yet, // similar to how Writable.write() returns true if you should // write() some more. Readable.prototype.push = function (chunk, encoding) { var state = this._readableState; var skipChunkCheck; if (!state.objectMode) { if (typeof chunk === 'string') { encoding = encoding || state.defaultEncoding; if (encoding !== state.encoding) { chunk = Buffer.from(chunk, encoding); encoding = ''; } skipChunkCheck = true; } } else { skipChunkCheck = true; } return readableAddChunk(this, chunk, encoding, false, skipChunkCheck); }; // Unshift should *always* be something directly out of read() Readable.prototype.unshift = function (chunk) { return readableAddChunk(this, chunk, null, true, false); }; function readableAddChunk(stream, chunk, encoding, addToFront, skipChunkCheck) { var state = stream._readableState; if (chunk === null) { state.reading = false; onEofChunk(stream, state); } else { var er; if (!skipChunkCheck) er = chunkInvalid(state, chunk); if (er) { stream.emit('error', er); } else if (state.objectMode || chunk && chunk.length > 0) { if (typeof chunk !== 'string' && !state.objectMode && Object.getPrototypeOf(chunk) !== Buffer.prototype) { chunk = _uint8ArrayToBuffer(chunk); } if (addToFront) { if (state.endEmitted) stream.emit('error', new Error('stream.unshift() after end event'));else addChunk(stream, state, chunk, true); } else if (state.ended) { stream.emit('error', new Error('stream.push() after EOF')); } else { state.reading = false; if (state.decoder && !encoding) { chunk = state.decoder.write(chunk); if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false);else maybeReadMore(stream, state); } else { addChunk(stream, state, chunk, false); } } } else if (!addToFront) { state.reading = false; } } return needMoreData(state); } function addChunk(stream, state, chunk, addToFront) { if (state.flowing && state.length === 0 && !state.sync) { stream.emit('data', chunk); stream.read(0); } else { // update the buffer info. state.length += state.objectMode ? 1 : chunk.length; if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); if (state.needReadable) emitReadable(stream); } maybeReadMore(stream, state); } function chunkInvalid(state, chunk) { var er; if (!_isUint8Array(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { er = new TypeError('Invalid non-string/buffer chunk'); } return er; } // if it's past the high water mark, we can push in some more. // Also, if we have no data yet, we can stand some // more bytes. This is to work around cases where hwm=0, // such as the repl. Also, if the push() triggered a // readable event, and the user called read(largeNumber) such that // needReadable was set, then we ought to push more, so that another // 'readable' event will be triggered. function needMoreData(state) { return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); } Readable.prototype.isPaused = function () { return this._readableState.flowing === false; }; // backwards compatibility. Readable.prototype.setEncoding = function (enc) { if (!StringDecoder) StringDecoder = __webpack_require__(17).StringDecoder; this._readableState.decoder = new StringDecoder(enc); this._readableState.encoding = enc; return this; }; // Don't raise the hwm > 8MB var MAX_HWM = 0x800000; function computeNewHighWaterMark(n) { if (n >= MAX_HWM) { n = MAX_HWM; } else { // Get the next highest power of 2 to prevent increasing hwm excessively in // tiny amounts n--; n |= n >>> 1; n |= n >>> 2; n |= n >>> 4; n |= n >>> 8; n |= n >>> 16; n++; } return n; } // This function is designed to be inlinable, so please take care when making // changes to the function body. function howMuchToRead(n, state) { if (n <= 0 || state.length === 0 && state.ended) return 0; if (state.objectMode) return 1; if (n !== n) { // Only flow one buffer at a time if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; } // If we're asking for more than the current hwm, then raise the hwm. if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); if (n <= state.length) return n; // Don't have enough if (!state.ended) { state.needReadable = true; return 0; } return state.length; } // you can override either this method, or the async _read(n) below. Readable.prototype.read = function (n) { debug('read', n); n = parseInt(n, 10); var state = this._readableState; var nOrig = n; if (n !== 0) state.emittedReadable = false; // if we're doing read(0) to trigger a readable event, but we // already have a bunch of data in the buffer, then just trigger // the 'readable' event and move on. if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { debug('read: emitReadable', state.length, state.ended); if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); return null; } n = howMuchToRead(n, state); // if we've ended, and we're now clear, then finish it up. if (n === 0 && state.ended) { if (state.length === 0) endReadable(this); return null; } // All the actual chunk generation logic needs to be // *below* the call to _read. The reason is that in certain // synthetic stream cases, such as passthrough streams, _read // may be a completely synchronous operation which may change // the state of the read buffer, providing enough data when // before there was *not* enough. // // So, the steps are: // 1. Figure out what the state of things will be after we do // a read from the buffer. // // 2. If that resulting state will trigger a _read, then call _read. // Note that this may be asynchronous, or synchronous. Yes, it is // deeply ugly to write APIs this way, but that still doesn't mean // that the Readable class should behave improperly, as streams are // designed to be sync/async agnostic. // Take note if the _read call is sync or async (ie, if the read call // has returned yet), so that we know whether or not it's safe to emit // 'readable' etc. // // 3. Actually pull the requested chunks out of the buffer and return. // if we need a readable event, then we need to do some reading. var doRead = state.needReadable; debug('need readable', doRead); // if we currently have less than the highWaterMark, then also read some if (state.length === 0 || state.length - n < state.highWaterMark) { doRead = true; debug('length less than watermark', doRead); } // however, if we've ended, then there's no point, and if we're already // reading, then it's unnecessary. if (state.ended || state.reading) { doRead = false; debug('reading or ended', doRead); } else if (doRead) { debug('do read'); state.reading = true; state.sync = true; // if the length is currently zero, then we *need* a readable event. if (state.length === 0) state.needReadable = true; // call internal read method this._read(state.highWaterMark); state.sync = false; // If _read pushed data synchronously, then `reading` will be false, // and we need to re-evaluate how much data we can return to the user. if (!state.reading) n = howMuchToRead(nOrig, state); } var ret; if (n > 0) ret = fromList(n, state);else ret = null; if (ret === null) { state.needReadable = true; n = 0; } else { state.length -= n; } if (state.length === 0) { // If we have nothing in the buffer, then we want to know // as soon as we *do* get something into the buffer. if (!state.ended) state.needReadable = true; // If we tried to read() past the EOF, then emit end on the next tick. if (nOrig !== n && state.ended) endReadable(this); } if (ret !== null) this.emit('data', ret); return ret; }; function onEofChunk(stream, state) { if (state.ended) return; if (state.decoder) { var chunk = state.decoder.end(); if (chunk && chunk.length) { state.buffer.push(chunk); state.length += state.objectMode ? 1 : chunk.length; } } state.ended = true; // emit 'readable' now to make sure it gets picked up. emitReadable(stream); } // Don't emit readable right away in sync mode, because this can trigger // another read() call => stack overflow. This way, it might trigger // a nextTick recursion warning, but that's not so bad. function emitReadable(stream) { var state = stream._readableState; state.needReadable = false; if (!state.emittedReadable) { debug('emitReadable', state.flowing); state.emittedReadable = true; if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream); } } function emitReadable_(stream) { debug('emit readable'); stream.emit('readable'); flow(stream); } // at this point, the user has presumably seen the 'readable' event, // and called read() to consume some data. that may have triggered // in turn another _read(n) call, in which case reading = true if // it's in progress. // However, if we're not ended, or reading, and the length < hwm, // then go ahead and try to read some more preemptively. function maybeReadMore(stream, state) { if (!state.readingMore) { state.readingMore = true; processNextTick(maybeReadMore_, stream, state); } } function maybeReadMore_(stream, state) { var len = state.length; while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { debug('maybeReadMore read 0'); stream.read(0); if (len === state.length) // didn't get any data, stop spinning. break;else len = state.length; } state.readingMore = false; } // abstract method. to be overridden in specific implementation classes. // call cb(er, data) where data is <= n in length. // for virtual (non-string, non-buffer) streams, "length" is somewhat // arbitrary, and perhaps not very meaningful. Readable.prototype._read = function (n) { this.emit('error', new Error('_read() is not implemented')); }; Readable.prototype.pipe = function (dest, pipeOpts) { var src = this; var state = this._readableState; switch (state.pipesCount) { case 0: state.pipes = dest; break; case 1: state.pipes = [state.pipes, dest]; break; default: state.pipes.push(dest); break; } state.pipesCount += 1; debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; var endFn = doEnd ? onend : unpipe; if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn); dest.on('unpipe', onunpipe); function onunpipe(readable, unpipeInfo) { debug('onunpipe'); if (readable === src) { if (unpipeInfo && unpipeInfo.hasUnpiped === false) { unpipeInfo.hasUnpiped = true; cleanup(); } } } function onend() { debug('onend'); dest.end(); } // when the dest drains, it reduces the awaitDrain counter // on the source. This would be more elegant with a .once() // handler in flow(), but adding and removing repeatedly is // too slow. var ondrain = pipeOnDrain(src); dest.on('drain', ondrain); var cleanedUp = false; function cleanup() { debug('cleanup'); // cleanup event handlers once the pipe is broken dest.removeListener('close', onclose); dest.removeListener('finish', onfinish); dest.removeListener('drain', ondrain); dest.removeListener('error', onerror); dest.removeListener('unpipe', onunpipe); src.removeListener('end', onend); src.removeListener('end', unpipe); src.removeListener('data', ondata); cleanedUp = true; // if the reader is waiting for a drain event from this // specific writer, then it would cause it to never start // flowing again. // So, if this is awaiting a drain, then we just call it now. // If we don't know, then assume that we are waiting for one. if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); } // If the user pushes more data while we're writing to dest then we'll end up // in ondata again. However, we only want to increase awaitDrain once because // dest will only emit one 'drain' event for the multiple writes. // => Introduce a guard on increasing awaitDrain. var increasedAwaitDrain = false; src.on('data', ondata); function ondata(chunk) { debug('ondata'); increasedAwaitDrain = false; var ret = dest.write(chunk); if (false === ret && !increasedAwaitDrain) { // If the user unpiped during `dest.write()`, it is possible // to get stuck in a permanently paused state if that write // also returned false. // => Check whether `dest` is still a piping destination. if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { debug('false write response, pause', src._readableState.awaitDrain); src._readableState.awaitDrain++; increasedAwaitDrain = true; } src.pause(); } } // if the dest has an error, then stop piping into it. // however, don't suppress the throwing behavior for this. function onerror(er) { debug('onerror', er); unpipe(); dest.removeListener('error', onerror); if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); } // Make sure our error handler is attached before userland ones. prependListener(dest, 'error', onerror); // Both close and finish should trigger unpipe, but only once. function onclose() { dest.removeListener('finish', onfinish); unpipe(); } dest.once('close', onclose); function onfinish() { debug('onfinish'); dest.removeListener('close', onclose); unpipe(); } dest.once('finish', onfinish); function unpipe() { debug('unpipe'); src.unpipe(dest); } // tell the dest that it's being piped to dest.emit('pipe', src); // start the flow if it hasn't been started already. if (!state.flowing) { debug('pipe resume'); src.resume(); } return dest; }; function pipeOnDrain(src) { return function () { var state = src._readableState; debug('pipeOnDrain', state.awaitDrain); if (state.awaitDrain) state.awaitDrain--; if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { state.flowing = true; flow(src); } }; } Readable.prototype.unpipe = function (dest) { var state = this._readableState; var unpipeInfo = { hasUnpiped: false }; // if we're not piping anywhere, then do nothing. if (state.pipesCount === 0) return this; // just one destination. most common case. if (state.pipesCount === 1) { // passed in one, but it's not the right one. if (dest && dest !== state.pipes) return this; if (!dest) dest = state.pipes; // got a match. state.pipes = null; state.pipesCount = 0; state.flowing = false; if (dest) dest.emit('unpipe', this, unpipeInfo); return this; } // slow case. multiple pipe destinations. if (!dest) { // remove all. var dests = state.pipes; var len = state.pipesCount; state.pipes = null; state.pipesCount = 0; state.flowing = false; for (var i = 0; i < len; i++) { dests[i].emit('unpipe', this, unpipeInfo); }return this; } // try to find the right one. var index = indexOf(state.pipes, dest); if (index === -1) return this; state.pipes.splice(index, 1); state.pipesCount -= 1; if (state.pipesCount === 1) state.pipes = state.pipes[0]; dest.emit('unpipe', this, unpipeInfo); return this; }; // set up data events if they are asked for // Ensure readable listeners eventually get something Readable.prototype.on = function (ev, fn) { var res = Stream.prototype.on.call(this, ev, fn); if (ev === 'data') { // Start flowing on next tick if stream isn't explicitly paused if (this._readableState.flowing !== false) this.resume(); } else if (ev === 'readable') { var state = this._readableState; if (!state.endEmitted && !state.readableListening) { state.readableListening = state.needReadable = true; state.emittedReadable = false; if (!state.reading) { processNextTick(nReadingNextTick, this); } else if (state.length) { emitReadable(this); } } } return res; }; Readable.prototype.addListener = Readable.prototype.on; function nReadingNextTick(self) { debug('readable nexttick read 0'); self.read(0); } // pause() and resume() are remnants of the legacy readable stream API // If the user uses them, then switch into old mode. Readable.prototype.resume = function () { var state = this._readableState; if (!state.flowing) { debug('resume'); state.flowing = true; resume(this, state); } return this; }; function resume(stream, state) { if (!state.resumeScheduled) { state.resumeScheduled = true; processNextTick(resume_, stream, state); } } function resume_(stream, state) { if (!state.reading) { debug('resume read 0'); stream.read(0); } state.resumeScheduled = false; state.awaitDrain = 0; stream.emit('resume'); flow(stream); if (state.flowing && !state.reading) stream.read(0); } Readable.prototype.pause = function () { debug('call pause flowing=%j', this._readableState.flowing); if (false !== this._readableState.flowing) { debug('pause'); this._readableState.flowing = false; this.emit('pause'); } return this; }; function flow(stream) { var state = stream._readableState; debug('flow', state.flowing); while (state.flowing && stream.read() !== null) {} } // wrap an old-style stream as the async data source. // This is *not* part of the readable stream interface. // It is an ugly unfortunate mess of history. Readable.prototype.wrap = function (stream) { var state = this._readableState; var paused = false; var self = this; stream.on('end', function () { debug('wrapped end'); if (state.decoder && !state.ended) { var chunk = state.decoder.end(); if (chunk && chunk.length) self.push(chunk); } self.push(null); }); stream.on('data', function (chunk) { debug('wrapped data'); if (state.decoder) chunk = state.decoder.write(chunk); // don't skip over falsy values in objectMode if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; var ret = self.push(chunk); if (!ret) { paused = true; stream.pause(); } }); // proxy all the other methods. // important when wrapping filters and duplexes. for (var i in stream) { if (this[i] === undefined && typeof stream[i] === 'function') { this[i] = function (method) { return function () { return stream[method].apply(stream, arguments); }; }(i); } } // proxy certain important events. for (var n = 0; n < kProxyEvents.length; n++) { stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n])); } // when we try to consume some more bytes, simply unpause the // underlying stream. self._read = function (n) { debug('wrapped _read', n); if (paused) { paused = false; stream.resume(); } }; return self; }; // exposed for testing purposes only. Readable._fromList = fromList; // Pluck off n bytes from an array of buffers. // Length is the combined lengths of all the buffers in the list. // This function is designed to be inlinable, so please take care when making // changes to the function body. function fromList(n, state) { // nothing buffered if (state.length === 0) return null; var ret; if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { // read it all, truncate the list if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); state.buffer.clear(); } else { // read part of list ret = fromListPartial(n, state.buffer, state.decoder); } return ret; } // Extracts only enough buffered data to satisfy the amount requested. // This function is designed to be inlinable, so please take care when making // changes to the function body. function fromListPartial(n, list, hasStrings) { var ret; if (n < list.head.data.length) { // slice is the same for buffers and strings ret = list.head.data.slice(0, n); list.head.data = list.head.data.slice(n); } else if (n === list.head.data.length) { // first chunk is a perfect match ret = list.shift(); } else { // result spans more than one buffer ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); } return ret; } // Copies a specified amount of characters from the list of buffered data // chunks. // This function is designed to be inlinable, so please take care when making // changes to the function body. function copyFromBufferString(n, list) { var p = list.head; var c = 1; var ret = p.data; n -= ret.length; while (p = p.next) { var str = p.data; var nb = n > str.length ? str.length : n; if (nb === str.length) ret += str;else ret += str.slice(0, n); n -= nb; if (n === 0) { if (nb === str.length) { ++c; if (p.next) list.head = p.next;else list.head = list.tail = null; } else { list.head = p; p.data = str.slice(nb); } break; } ++c; } list.length -= c; return ret; } // Copies a specified amount of bytes from the list of buffered data chunks. // This function is designed to be inlinable, so please take care when making // changes to the function body. function copyFromBuffer(n, list) { var ret = Buffer.allocUnsafe(n); var p = list.head; var c = 1; p.data.copy(ret); n -= p.data.length; while (p = p.next) { var buf = p.data; var nb = n > buf.length ? buf.length : n; buf.copy(ret, ret.length - n, 0, nb); n -= nb; if (n === 0) { if (nb === buf.length) { ++c; if (p.next) list.head = p.next;else list.head = list.tail = null; } else { list.head = p; p.data = buf.slice(nb); } break; } ++c; } list.length -= c; return ret; } function endReadable(stream) { var state = stream._readableState; // If we get here before consuming all the bytes, then that is a // bug in node. Should never happen. if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); if (!state.endEmitted) { state.ended = true; processNextTick(endReadableNT, state, stream); } } function endReadableNT(state, stream) { // Check that we didn't get one last unshift. if (!state.endEmitted && state.length === 0) { state.endEmitted = true; stream.readable = false; stream.emit('end'); } } function forEach(xs, f) { for (var i = 0, l = xs.length; i < l; i++) { f(xs[i], i); } } function indexOf(xs, x) { for (var i = 0, l = xs.length; i < l; i++) { if (xs[i] === x) return i; } return -1; } /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1), __webpack_require__(0))) /***/ }), /* 14 */ /***/ (function(module, exports, __webpack_require__) { module.exports = __webpack_require__(5).EventEmitter; /***/ }), /* 15 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /**/ var processNextTick = __webpack_require__(8); /**/ // undocumented cb() API, needed for core, not for public API function destroy(err, cb) { var _this = this; var readableDestroyed = this._readableState && this._readableState.destroyed; var writableDestroyed = this._writableState && this._writableState.destroyed; if (readableDestroyed || writableDestroyed) { if (cb) { cb(err); } else if (err && (!this._writableState || !this._writableState.errorEmitted)) { processNextTick(emitErrorNT, this, err); } return; } // we set destroyed to true before firing error callbacks in order // to make it re-entrance safe in case destroy() is called within callbacks if (this._readableState) { this._readableState.destroyed = true; } // if this is a duplex stream mark the writable part as destroyed as well if (this._writableState) { this._writableState.destroyed = true; } this._destroy(err || null, function (err) { if (!cb && err) { processNextTick(emitErrorNT, _this, err); if (_this._writableState) { _this._writableState.errorEmitted = true; } } else if (cb) { cb(err); } }); } function undestroy() { if (this._readableState) { this._readableState.destroyed = false; this._readableState.reading = false; this._readableState.ended = false; this._readableState.endEmitted = false; } if (this._writableState) { this._writableState.destroyed = false; this._writableState.ended = false; this._writableState.ending = false; this._writableState.finished = false; this._writableState.errorEmitted = false; } } function emitErrorNT(self, err) { self.emit('error', err); } module.exports = { destroy: destroy, undestroy: undestroy }; /***/ }), /* 16 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process, setImmediate, global) {// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // A bit simpler than readable streams. // Implement an async ._write(chunk, encoding, cb), and it'll handle all // the drain event emission and buffering. /**/ var processNextTick = __webpack_require__(8); /**/ module.exports = Writable; /* */ function WriteReq(chunk, encoding, cb) { this.chunk = chunk; this.encoding = encoding; this.callback = cb; this.next = null; } // It seems a linked list but it is not // there will be only 2 of these for each stream function CorkedRequest(state) { var _this = this; this.next = null; this.entry = null; this.finish = function () { onCorkedFinish(_this, state); }; } /* */ /**/ var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick; /**/ /**/ var Duplex; /**/ Writable.WritableState = WritableState; /**/ var util = __webpack_require__(6); util.inherits = __webpack_require__(2); /**/ /**/ var internalUtil = { deprecate: __webpack_require__(39) }; /**/ /**/ var Stream = __webpack_require__(14); /**/ /**/ var Buffer = __webpack_require__(10).Buffer; var OurUint8Array = global.Uint8Array || function () {}; function _uint8ArrayToBuffer(chunk) { return Buffer.from(chunk); } function _isUint8Array(obj) { return Buffer.isBuffer(obj) || obj instanceof OurUint8Array; } /**/ var destroyImpl = __webpack_require__(15); util.inherits(Writable, Stream); function nop() {} function WritableState(options, stream) { Duplex = Duplex || __webpack_require__(4); options = options || {}; // object stream flag to indicate whether or not this stream // contains buffers or objects. this.objectMode = !!options.objectMode; if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false // Note: 0 is a valid value, means that we always return false if // the entire buffer is not flushed immediately on write() var hwm = options.highWaterMark; var defaultHwm = this.objectMode ? 16 : 16 * 1024; this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; // cast to ints. this.highWaterMark = Math.floor(this.highWaterMark); // if _final has been called this.finalCalled = false; // drain event flag. this.needDrain = false; // at the start of calling end() this.ending = false; // when end() has been called, and returned this.ended = false; // when 'finish' is emitted this.finished = false; // has it been destroyed this.destroyed = false; // should we decode strings into buffers before passing to _write? // this is here so that some node-core streams can optimize string // handling at a lower level. var noDecode = options.decodeStrings === false; this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string // encoding is 'binary' so we have to make this configurable. // Everything else in the universe uses 'utf8', though. this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement // of how much we're waiting to get pushed to some underlying // socket or file. this.length = 0; // a flag to see when we're in the middle of a write. this.writing = false; // when true all writes will be buffered until .uncork() call this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately, // or on a later tick. We set this to true at first, because any // actions that shouldn't happen until "later" should generally also // not happen before the first write call. this.sync = true; // a flag to know if we're processing previously buffered items, which // may call the _write() callback in the same tick, so that we don't // end up in an overlapped onwrite situation. this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb) this.onwrite = function (er) { onwrite(stream, er); }; // the callback that the user supplies to write(chunk,encoding,cb) this.writecb = null; // the amount that is being written when _write is called. this.writelen = 0; this.bufferedRequest = null; this.lastBufferedRequest = null; // number of pending user-supplied write callbacks // this must be 0 before 'finish' can be emitted this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs // This is relevant for synchronous Transform streams this.prefinished = false; // True if the error was already emitted and should not be thrown again this.errorEmitted = false; // count buffered requests this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always // one allocated and free to use, and we maintain at most two this.corkedRequestsFree = new CorkedRequest(this); } WritableState.prototype.getBuffer = function getBuffer() { var current = this.bufferedRequest; var out = []; while (current) { out.push(current); current = current.next; } return out; }; (function () { try { Object.defineProperty(WritableState.prototype, 'buffer', { get: internalUtil.deprecate(function () { return this.getBuffer(); }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003') }); } catch (_) {} })(); // Test _writableState for inheritance to account for Duplex streams, // whose prototype chain only points to Readable. var realHasInstance; if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { realHasInstance = Function.prototype[Symbol.hasInstance]; Object.defineProperty(Writable, Symbol.hasInstance, { value: function (object) { if (realHasInstance.call(this, object)) return true; return object && object._writableState instanceof WritableState; } }); } else { realHasInstance = function (object) { return object instanceof this; }; } function Writable(options) { Duplex = Duplex || __webpack_require__(4); // Writable ctor is applied to Duplexes, too. // `realHasInstance` is necessary because using plain `instanceof` // would return false, as no `_writableState` property is attached. // Trying to use the custom `instanceof` for Writable here will also break the // Node.js LazyTransform implementation, which has a non-trivial getter for // `_writableState` that would lead to infinite recursion. if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) { return new Writable(options); } this._writableState = new WritableState(options, this); // legacy. this.writable = true; if (options) { if (typeof options.write === 'function') this._write = options.write; if (typeof options.writev === 'function') this._writev = options.writev; if (typeof options.destroy === 'function') this._destroy = options.destroy; if (typeof options.final === 'function') this._final = options.final; } Stream.call(this); } // Otherwise people can pipe Writable streams, which is just wrong. Writable.prototype.pipe = function () { this.emit('error', new Error('Cannot pipe, not readable')); }; function writeAfterEnd(stream, cb) { var er = new Error('write after end'); // TODO: defer error events consistently everywhere, not just the cb stream.emit('error', er); processNextTick(cb, er); } // Checks that a user-supplied chunk is valid, especially for the particular // mode the stream is in. Currently this means that `null` is never accepted // and undefined/non-string values are only allowed in object mode. function validChunk(stream, state, chunk, cb) { var valid = true; var er = false; if (chunk === null) { er = new TypeError('May not write null values to stream'); } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { er = new TypeError('Invalid non-string/buffer chunk'); } if (er) { stream.emit('error', er); processNextTick(cb, er); valid = false; } return valid; } Writable.prototype.write = function (chunk, encoding, cb) { var state = this._writableState; var ret = false; var isBuf = _isUint8Array(chunk) && !state.objectMode; if (isBuf && !Buffer.isBuffer(chunk)) { chunk = _uint8ArrayToBuffer(chunk); } if (typeof encoding === 'function') { cb = encoding; encoding = null; } if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; if (typeof cb !== 'function') cb = nop; if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) { state.pendingcb++; ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb); } return ret; }; Writable.prototype.cork = function () { var state = this._writableState; state.corked++; }; Writable.prototype.uncork = function () { var state = this._writableState; if (state.corked) { state.corked--; if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); } }; Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { // node::ParseEncoding() requires lower case. if (typeof encoding === 'string') encoding = encoding.toLowerCase(); if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); this._writableState.defaultEncoding = encoding; return this; }; function decodeChunk(state, chunk, encoding) { if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { chunk = Buffer.from(chunk, encoding); } return chunk; } // if we're already writing something, then just put this // in the queue, and wait our turn. Otherwise, call _write // If we return false, then we need a drain event, so set that flag. function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) { if (!isBuf) { var newChunk = decodeChunk(state, chunk, encoding); if (chunk !== newChunk) { isBuf = true; encoding = 'buffer'; chunk = newChunk; } } var len = state.objectMode ? 1 : chunk.length; state.length += len; var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false. if (!ret) state.needDrain = true; if (state.writing || state.corked) { var last = state.lastBufferedRequest; state.lastBufferedRequest = { chunk: chunk, encoding: encoding, isBuf: isBuf, callback: cb, next: null }; if (last) { last.next = state.lastBufferedRequest; } else { state.bufferedRequest = state.lastBufferedRequest; } state.bufferedRequestCount += 1; } else { doWrite(stream, state, false, len, chunk, encoding, cb); } return ret; } function doWrite(stream, state, writev, len, chunk, encoding, cb) { state.writelen = len; state.writecb = cb; state.writing = true; state.sync = true; if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); state.sync = false; } function onwriteError(stream, state, sync, er, cb) { --state.pendingcb; if (sync) { // defer the callback if we are being called synchronously // to avoid piling up things on the stack processNextTick(cb, er); // this can emit finish, and it will always happen // after error processNextTick(finishMaybe, stream, state); stream._writableState.errorEmitted = true; stream.emit('error', er); } else { // the caller expect this to happen before if // it is async cb(er); stream._writableState.errorEmitted = true; stream.emit('error', er); // this can emit finish, but finish must // always follow error finishMaybe(stream, state); } } function onwriteStateUpdate(state) { state.writing = false; state.writecb = null; state.length -= state.writelen; state.writelen = 0; } function onwrite(stream, er) { var state = stream._writableState; var sync = state.sync; var cb = state.writecb; onwriteStateUpdate(state); if (er) onwriteError(stream, state, sync, er, cb);else { // Check if we're actually ready to finish, but don't emit yet var finished = needFinish(state); if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { clearBuffer(stream, state); } if (sync) { /**/ asyncWrite(afterWrite, stream, state, finished, cb); /**/ } else { afterWrite(stream, state, finished, cb); } } } function afterWrite(stream, state, finished, cb) { if (!finished) onwriteDrain(stream, state); state.pendingcb--; cb(); finishMaybe(stream, state); } // Must force callback to be called on nextTick, so that we don't // emit 'drain' before the write() consumer gets the 'false' return // value, and has a chance to attach a 'drain' listener. function onwriteDrain(stream, state) { if (state.length === 0 && state.needDrain) { state.needDrain = false; stream.emit('drain'); } } // if there's something in the buffer waiting, then process it function clearBuffer(stream, state) { state.bufferProcessing = true; var entry = state.bufferedRequest; if (stream._writev && entry && entry.next) { // Fast case, write everything using _writev() var l = state.bufferedRequestCount; var buffer = new Array(l); var holder = state.corkedRequestsFree; holder.entry = entry; var count = 0; var allBuffers = true; while (entry) { buffer[count] = entry; if (!entry.isBuf) allBuffers = false; entry = entry.next; count += 1; } buffer.allBuffers = allBuffers; doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time // as the hot path ends with doWrite state.pendingcb++; state.lastBufferedRequest = null; if (holder.next) { state.corkedRequestsFree = holder.next; holder.next = null; } else { state.corkedRequestsFree = new CorkedRequest(state); } } else { // Slow case, write chunks one-by-one while (entry) { var chunk = entry.chunk; var encoding = entry.encoding; var cb = entry.callback; var len = state.objectMode ? 1 : chunk.length; doWrite(stream, state, false, len, chunk, encoding, cb); entry = entry.next; // if we didn't call the onwrite immediately, then // it means that we need to wait until it does. // also, that means that the chunk and cb are currently // being processed, so move the buffer counter past them. if (state.writing) { break; } } if (entry === null) state.lastBufferedRequest = null; } state.bufferedRequestCount = 0; state.bufferedRequest = entry; state.bufferProcessing = false; } Writable.prototype._write = function (chunk, encoding, cb) { cb(new Error('_write() is not implemented')); }; Writable.prototype._writev = null; Writable.prototype.end = function (chunk, encoding, cb) { var state = this._writableState; if (typeof chunk === 'function') { cb = chunk; chunk = null; encoding = null; } else if (typeof encoding === 'function') { cb = encoding; encoding = null; } if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks if (state.corked) { state.corked = 1; this.uncork(); } // ignore unnecessary end() calls. if (!state.ending && !state.finished) endWritable(this, state, cb); }; function needFinish(state) { return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; } function callFinal(stream, state) { stream._final(function (err) { state.pendingcb--; if (err) { stream.emit('error', err); } state.prefinished = true; stream.emit('prefinish'); finishMaybe(stream, state); }); } function prefinish(stream, state) { if (!state.prefinished && !state.finalCalled) { if (typeof stream._final === 'function') { state.pendingcb++; state.finalCalled = true; processNextTick(callFinal, stream, state); } else { state.prefinished = true; stream.emit('prefinish'); } } } function finishMaybe(stream, state) { var need = needFinish(state); if (need) { prefinish(stream, state); if (state.pendingcb === 0) { state.finished = true; stream.emit('finish'); } } return need; } function endWritable(stream, state, cb) { state.ending = true; finishMaybe(stream, state); if (cb) { if (state.finished) processNextTick(cb);else stream.once('finish', cb); } state.ended = true; stream.writable = false; } function onCorkedFinish(corkReq, state, err) { var entry = corkReq.entry; corkReq.entry = null; while (entry) { var cb = entry.callback; state.pendingcb--; cb(err); entry = entry.next; } if (state.corkedRequestsFree) { state.corkedRequestsFree.next = corkReq; } else { state.corkedRequestsFree = corkReq; } } Object.defineProperty(Writable.prototype, 'destroyed', { get: function () { if (this._writableState === undefined) { return false; } return this._writableState.destroyed; }, set: function (value) { // we ignore the value if the stream // has not been initialized yet if (!this._writableState) { return; } // backward compatibility, the user is explicitly // managing destroyed this._writableState.destroyed = value; } }); Writable.prototype.destroy = destroyImpl.destroy; Writable.prototype._undestroy = destroyImpl.undestroy; Writable.prototype._destroy = function (err, cb) { this.end(); cb(err); }; /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0), __webpack_require__(36).setImmediate, __webpack_require__(1))) /***/ }), /* 17 */ /***/ (function(module, exports, __webpack_require__) { // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var Buffer = __webpack_require__(3).Buffer; var isBufferEncoding = Buffer.isEncoding || function(encoding) { switch (encoding && encoding.toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true; default: return false; } } function assertEncoding(encoding) { if (encoding && !isBufferEncoding(encoding)) { throw new Error('Unknown encoding: ' + encoding); } } // StringDecoder provides an interface for efficiently splitting a series of // buffers into a series of JS strings without breaking apart multi-byte // characters. CESU-8 is handled as part of the UTF-8 encoding. // // @TODO Handling all encodings inside a single object makes it very difficult // to reason about this code, so it should be split up in the future. // @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code // points as used by CESU-8. var StringDecoder = exports.StringDecoder = function(encoding) { this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); assertEncoding(encoding); switch (this.encoding) { case 'utf8': // CESU-8 represents each of Surrogate Pair by 3-bytes this.surrogateSize = 3; break; case 'ucs2': case 'utf16le': // UTF-16 represents each of Surrogate Pair by 2-bytes this.surrogateSize = 2; this.detectIncompleteChar = utf16DetectIncompleteChar; break; case 'base64': // Base-64 stores 3 bytes in 4 chars, and pads the remainder. this.surrogateSize = 3; this.detectIncompleteChar = base64DetectIncompleteChar; break; default: this.write = passThroughWrite; return; } // Enough space to store all bytes of a single character. UTF-8 needs 4 // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate). this.charBuffer = new Buffer(6); // Number of bytes received for the current incomplete multi-byte character. this.charReceived = 0; // Number of bytes expected for the current incomplete multi-byte character. this.charLength = 0; }; // write decodes the given buffer and returns it as JS string that is // guaranteed to not contain any partial multi-byte characters. Any partial // character found at the end of the buffer is buffered up, and will be // returned when calling write again with the remaining bytes. // // Note: Converting a Buffer containing an orphan surrogate to a String // currently works, but converting a String to a Buffer (via `new Buffer`, or // Buffer#write) will replace incomplete surrogates with the unicode // replacement character. See https://codereview.chromium.org/121173009/ . StringDecoder.prototype.write = function(buffer) { var charStr = ''; // if our last write ended with an incomplete multibyte character while (this.charLength) { // determine how many remaining bytes this buffer has to offer for this char var available = (buffer.length >= this.charLength - this.charReceived) ? this.charLength - this.charReceived : buffer.length; // add the new bytes to the char buffer buffer.copy(this.charBuffer, this.charReceived, 0, available); this.charReceived += available; if (this.charReceived < this.charLength) { // still not enough chars in this buffer? wait for more ... return ''; } // remove bytes belonging to the current character from the buffer buffer = buffer.slice(available, buffer.length); // get the character that was split charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character var charCode = charStr.charCodeAt(charStr.length - 1); if (charCode >= 0xD800 && charCode <= 0xDBFF) { this.charLength += this.surrogateSize; charStr = ''; continue; } this.charReceived = this.charLength = 0; // if there are no more bytes in this buffer, just emit our char if (buffer.length === 0) { return charStr; } break; } // determine and set charLength / charReceived this.detectIncompleteChar(buffer); var end = buffer.length; if (this.charLength) { // buffer the incomplete character bytes we got buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end); end -= this.charReceived; } charStr += buffer.toString(this.encoding, 0, end); var end = charStr.length - 1; var charCode = charStr.charCodeAt(end); // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character if (charCode >= 0xD800 && charCode <= 0xDBFF) { var size = this.surrogateSize; this.charLength += size; this.charReceived += size; this.charBuffer.copy(this.charBuffer, size, 0, size); buffer.copy(this.charBuffer, 0, 0, size); return charStr.substring(0, end); } // or just emit the charStr return charStr; }; // detectIncompleteChar determines if there is an incomplete UTF-8 character at // the end of the given buffer. If so, it sets this.charLength to the byte // length that character, and sets this.charReceived to the number of bytes // that are available for this character. StringDecoder.prototype.detectIncompleteChar = function(buffer) { // determine how many bytes we have to check at the end of this buffer var i = (buffer.length >= 3) ? 3 : buffer.length; // Figure out if one of the last i bytes of our buffer announces an // incomplete char. for (; i > 0; i--) { var c = buffer[buffer.length - i]; // See http://en.wikipedia.org/wiki/UTF-8#Description // 110XXXXX if (i == 1 && c >> 5 == 0x06) { this.charLength = 2; break; } // 1110XXXX if (i <= 2 && c >> 4 == 0x0E) { this.charLength = 3; break; } // 11110XXX if (i <= 3 && c >> 3 == 0x1E) { this.charLength = 4; break; } } this.charReceived = i; }; StringDecoder.prototype.end = function(buffer) { var res = ''; if (buffer && buffer.length) res = this.write(buffer); if (this.charReceived) { var cr = this.charReceived; var buf = this.charBuffer; var enc = this.encoding; res += buf.slice(0, cr).toString(enc); } return res; }; function passThroughWrite(buffer) { return buffer.toString(this.encoding); } function utf16DetectIncompleteChar(buffer) { this.charReceived = buffer.length % 2; this.charLength = this.charReceived ? 2 : 0; } function base64DetectIncompleteChar(buffer) { this.charReceived = buffer.length % 3; this.charLength = this.charReceived ? 3 : 0; } /***/ }), /* 18 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // a transform stream is a readable/writable stream where you do // something with the data. Sometimes it's called a "filter", // but that's not a great name for it, since that implies a thing where // some bits pass through, and others are simply ignored. (That would // be a valid example of a transform, of course.) // // While the output is causally related to the input, it's not a // necessarily symmetric or synchronous transformation. For example, // a zlib stream might take multiple plain-text writes(), and then // emit a single compressed chunk some time in the future. // // Here's how this works: // // The Transform stream has all the aspects of the readable and writable // stream classes. When you write(chunk), that calls _write(chunk,cb) // internally, and returns false if there's a lot of pending writes // buffered up. When you call read(), that calls _read(n) until // there's enough pending readable data buffered up. // // In a transform stream, the written data is placed in a buffer. When // _read(n) is called, it transforms the queued up data, calling the // buffered _write cb's as it consumes chunks. If consuming a single // written chunk would result in multiple output chunks, then the first // outputted bit calls the readcb, and subsequent chunks just go into // the read buffer, and will cause it to emit 'readable' if necessary. // // This way, back-pressure is actually determined by the reading side, // since _read has to be called to start processing a new chunk. However, // a pathological inflate type of transform can cause excessive buffering // here. For example, imagine a stream where every byte of input is // interpreted as an integer from 0-255, and then results in that many // bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in // 1kb of data being output. In this case, you could write a very small // amount of input, and end up with a very large amount of output. In // such a pathological inflating mechanism, there'd be no way to tell // the system to stop doing the transform. A single 4MB write could // cause the system to run out of memory. // // However, even in such a pathological case, only a single written chunk // would be consumed, and then the rest would wait (un-transformed) until // the results of the previous transformed chunk were consumed. module.exports = Transform; var Duplex = __webpack_require__(4); /**/ var util = __webpack_require__(6); util.inherits = __webpack_require__(2); /**/ util.inherits(Transform, Duplex); function TransformState(stream) { this.afterTransform = function (er, data) { return afterTransform(stream, er, data); }; this.needTransform = false; this.transforming = false; this.writecb = null; this.writechunk = null; this.writeencoding = null; } function afterTransform(stream, er, data) { var ts = stream._transformState; ts.transforming = false; var cb = ts.writecb; if (!cb) { return stream.emit('error', new Error('write callback called multiple times')); } ts.writechunk = null; ts.writecb = null; if (data !== null && data !== undefined) stream.push(data); cb(er); var rs = stream._readableState; rs.reading = false; if (rs.needReadable || rs.length < rs.highWaterMark) { stream._read(rs.highWaterMark); } } function Transform(options) { if (!(this instanceof Transform)) return new Transform(options); Duplex.call(this, options); this._transformState = new TransformState(this); var stream = this; // start out asking for a readable event once data is transformed. this._readableState.needReadable = true; // we have implemented the _read method, and done the other things // that Readable wants before the first _read call, so unset the // sync guard flag. this._readableState.sync = false; if (options) { if (typeof options.transform === 'function') this._transform = options.transform; if (typeof options.flush === 'function') this._flush = options.flush; } // When the writable side finishes, then flush out anything remaining. this.once('prefinish', function () { if (typeof this._flush === 'function') this._flush(function (er, data) { done(stream, er, data); });else done(stream); }); } Transform.prototype.push = function (chunk, encoding) { this._transformState.needTransform = false; return Duplex.prototype.push.call(this, chunk, encoding); }; // This is the part where you do stuff! // override this function in implementation classes. // 'chunk' is an input chunk. // // Call `push(newChunk)` to pass along transformed output // to the readable side. You may call 'push' zero or more times. // // Call `cb(err)` when you are done with this chunk. If you pass // an error, then that'll put the hurt on the whole operation. If you // never call cb(), then you'll never get another chunk. Transform.prototype._transform = function (chunk, encoding, cb) { throw new Error('_transform() is not implemented'); }; Transform.prototype._write = function (chunk, encoding, cb) { var ts = this._transformState; ts.writecb = cb; ts.writechunk = chunk; ts.writeencoding = encoding; if (!ts.transforming) { var rs = this._readableState; if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); } }; // Doesn't matter what the args are here. // _transform does all the work. // That we got here means that the readable side wants more data. Transform.prototype._read = function (n) { var ts = this._transformState; if (ts.writechunk !== null && ts.writecb && !ts.transforming) { ts.transforming = true; this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); } else { // mark that we need a transform, so that any data that comes in // will get processed, now that we've asked for it. ts.needTransform = true; } }; Transform.prototype._destroy = function (err, cb) { var _this = this; Duplex.prototype._destroy.call(this, err, function (err2) { cb(err2); _this.emit('close'); }); }; function done(stream, er, data) { if (er) return stream.emit('error', er); if (data !== null && data !== undefined) stream.push(data); // if there's nothing in the write buffer, then that means // that nothing more will ever be provided var ws = stream._writableState; var ts = stream._transformState; if (ws.length) throw new Error('Calling transform done when ws.length != 0'); if (ts.transforming) throw new Error('Calling transform done when still transforming'); return stream.push(null); } /***/ }), /* 19 */ /***/ (function(module, exports, __webpack_require__) { var once = __webpack_require__(41); var noop = function() {}; var isRequest = function(stream) { return stream.setHeader && typeof stream.abort === 'function'; }; var isChildProcess = function(stream) { return stream.stdio && Array.isArray(stream.stdio) && stream.stdio.length === 3 }; var eos = function(stream, opts, callback) { if (typeof opts === 'function') return eos(stream, null, opts); if (!opts) opts = {}; callback = once(callback || noop); var ws = stream._writableState; var rs = stream._readableState; var readable = opts.readable || (opts.readable !== false && stream.readable); var writable = opts.writable || (opts.writable !== false && stream.writable); var onlegacyfinish = function() { if (!stream.writable) onfinish(); }; var onfinish = function() { writable = false; if (!readable) callback.call(stream); }; var onend = function() { readable = false; if (!writable) callback.call(stream); }; var onexit = function(exitCode) { callback.call(stream, exitCode ? new Error('exited with error code: ' + exitCode) : null); }; var onclose = function() { if (readable && !(rs && rs.ended)) return callback.call(stream, new Error('premature close')); if (writable && !(ws && ws.ended)) return callback.call(stream, new Error('premature close')); }; var onrequest = function() { stream.req.on('finish', onfinish); }; if (isRequest(stream)) { stream.on('complete', onfinish); stream.on('abort', onclose); if (stream.req) onrequest(); else stream.on('request', onrequest); } else if (writable && !ws) { // legacy streams stream.on('end', onlegacyfinish); stream.on('close', onlegacyfinish); } if (isChildProcess(stream)) stream.on('exit', onexit); stream.on('end', onend); stream.on('finish', onfinish); if (opts.error !== false) stream.on('error', callback); stream.on('close', onclose); return function() { stream.removeListener('complete', onfinish); stream.removeListener('abort', onclose); stream.removeListener('request', onrequest); if (stream.req) stream.req.removeListener('finish', onfinish); stream.removeListener('end', onlegacyfinish); stream.removeListener('close', onlegacyfinish); stream.removeListener('finish', onfinish); stream.removeListener('exit', onexit); stream.removeListener('end', onend); stream.removeListener('error', callback); stream.removeListener('close', onclose); }; }; module.exports = eos; /***/ }), /* 20 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var Buffer = __webpack_require__(9).Buffer /* Protocol - protocol constants */ var protocol = module.exports /* Command code => mnemonic */ protocol.types = { 0: 'reserved', 1: 'connect', 2: 'connack', 3: 'publish', 4: 'puback', 5: 'pubrec', 6: 'pubrel', 7: 'pubcomp', 8: 'subscribe', 9: 'suback', 10: 'unsubscribe', 11: 'unsuback', 12: 'pingreq', 13: 'pingresp', 14: 'disconnect', 15: 'reserved' } /* Mnemonic => Command code */ protocol.codes = {} for (var k in protocol.types) { var v = protocol.types[k] protocol.codes[v] = k } /* Header */ protocol.CMD_SHIFT = 4 protocol.CMD_MASK = 0xF0 protocol.DUP_MASK = 0x08 protocol.QOS_MASK = 0x03 protocol.QOS_SHIFT = 1 protocol.RETAIN_MASK = 0x01 /* Length */ protocol.LENGTH_MASK = 0x7F protocol.LENGTH_FIN_MASK = 0x80 /* Connack */ protocol.SESSIONPRESENT_MASK = 0x01 protocol.SESSIONPRESENT_HEADER = Buffer.from([protocol.SESSIONPRESENT_MASK]) protocol.CONNACK_HEADER = Buffer.from([protocol.codes['connack'] << protocol.CMD_SHIFT]) /* Connect */ protocol.USERNAME_MASK = 0x80 protocol.PASSWORD_MASK = 0x40 protocol.WILL_RETAIN_MASK = 0x20 protocol.WILL_QOS_MASK = 0x18 protocol.WILL_QOS_SHIFT = 3 protocol.WILL_FLAG_MASK = 0x04 protocol.CLEAN_SESSION_MASK = 0x02 protocol.CONNECT_HEADER = Buffer.from([protocol.codes['connect'] << protocol.CMD_SHIFT]) function genHeader (type) { return [0, 1, 2].map(function (qos) { return [0, 1].map(function (dup) { return [0, 1].map(function (retain) { var buf = new Buffer(1) buf.writeUInt8( protocol.codes[type] << protocol.CMD_SHIFT | (dup ? protocol.DUP_MASK : 0) | qos << protocol.QOS_SHIFT | retain, 0, true) return buf }) }) }) } /* Publish */ protocol.PUBLISH_HEADER = genHeader('publish') /* Subscribe */ protocol.SUBSCRIBE_HEADER = genHeader('subscribe') /* Unsubscribe */ protocol.UNSUBSCRIBE_HEADER = genHeader('unsubscribe') /* Confirmations */ protocol.ACKS = { unsuback: genHeader('unsuback'), puback: genHeader('puback'), pubcomp: genHeader('pubcomp'), pubrel: genHeader('pubrel'), pubrec: genHeader('pubrec') } protocol.SUBACK_HEADER = Buffer.from([protocol.codes['suback'] << protocol.CMD_SHIFT]) /* Protocol versions */ protocol.VERSION3 = Buffer.from([3]) protocol.VERSION4 = Buffer.from([4]) /* QoS */ protocol.QOS = [0, 1, 2].map(function (qos) { return Buffer.from([qos]) }) /* Empty packets */ protocol.EMPTY = { pingreq: Buffer.from([protocol.codes['pingreq'] << 4, 0]), pingresp: Buffer.from([protocol.codes['pingresp'] << 4, 0]), disconnect: Buffer.from([protocol.codes['disconnect'] << 4, 0]) } /***/ }), /* 21 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var protocol = __webpack_require__(20) var Buffer = __webpack_require__(9).Buffer var empty = Buffer.allocUnsafe(0) var zeroBuf = Buffer.from([0]) var numbers = __webpack_require__(52) var nextTick = __webpack_require__(53) var numCache = numbers.cache var generateNumber = numbers.generateNumber var generateCache = numbers.generateCache var writeNumber = writeNumberCached var toGenerate = true function generate (packet, stream) { if (stream.cork) { stream.cork() nextTick(uncork, stream) } if (toGenerate) { toGenerate = false generateCache() } switch (packet.cmd) { case 'connect': return connect(packet, stream) case 'connack': return connack(packet, stream) case 'publish': return publish(packet, stream) case 'puback': case 'pubrec': case 'pubrel': case 'pubcomp': case 'unsuback': return confirmation(packet, stream) case 'subscribe': return subscribe(packet, stream) case 'suback': return suback(packet, stream) case 'unsubscribe': return unsubscribe(packet, stream) case 'pingreq': case 'pingresp': case 'disconnect': return emptyPacket(packet, stream) default: stream.emit('error', new Error('Unknown command')) return false } } /** * Controls numbers cache. * Set to "false" to allocate buffers on-the-flight instead of pre-generated cache */ Object.defineProperty(generate, 'cacheNumbers', { get: function () { return writeNumber === writeNumberCached }, set: function (value) { if (value) { if (!numCache || Object.keys(numCache).length === 0) toGenerate = true writeNumber = writeNumberCached } else { toGenerate = false writeNumber = writeNumberGenerated } } }) function uncork (stream) { stream.uncork() } function connect (opts, stream) { var settings = opts || {} var protocolId = settings.protocolId || 'MQTT' var protocolVersion = settings.protocolVersion || 4 var will = settings.will var clean = settings.clean var keepalive = settings.keepalive || 0 var clientId = settings.clientId || '' var username = settings.username var password = settings.password if (clean === undefined) clean = true var length = 0 // Must be a string and non-falsy if (!protocolId || (typeof protocolId !== 'string' && !Buffer.isBuffer(protocolId))) { stream.emit('error', new Error('Invalid protocolId')) return false } else length += protocolId.length + 2 // Must be 3 or 4 if (protocolVersion !== 3 && protocolVersion !== 4) { stream.emit('error', new Error('Invalid protocol version')) return false } else length += 1 // ClientId might be omitted in 3.1.1, but only if cleanSession is set to 1 if ((typeof clientId === 'string' || Buffer.isBuffer(clientId)) && (clientId || protocolVersion === 4) && (clientId || clean)) { length += clientId.length + 2 } else { if (protocolVersion < 4) { stream.emit('error', new Error('clientId must be supplied before 3.1.1')) return false } if ((clean * 1) === 0) { stream.emit('error', new Error('clientId must be given if cleanSession set to 0')) return false } } // Must be a two byte number if (typeof keepalive !== 'number' || keepalive < 0 || keepalive > 65535 || keepalive % 1 !== 0) { stream.emit('error', new Error('Invalid keepalive')) return false } else length += 2 // Connect flags length += 1 // If will exists... if (will) { // It must be an object if (typeof will !== 'object') { stream.emit('error', new Error('Invalid will')) return false } // It must have topic typeof string if (!will.topic || typeof will.topic !== 'string') { stream.emit('error', new Error('Invalid will topic')) return false } else { length += Buffer.byteLength(will.topic) + 2 } // Payload if (will.payload && will.payload) { if (will.payload.length >= 0) { if (typeof will.payload === 'string') { length += Buffer.byteLength(will.payload) + 2 } else { length += will.payload.length + 2 } } else { stream.emit('error', new Error('Invalid will payload')) return false } } else { length += 2 } } // Username if (username) { if (username.length) { length += Buffer.byteLength(username) + 2 } else { stream.emit('error', new Error('Invalid username')) return false } } // Password if (password) { if (password.length) { length += byteLength(password) + 2 } else { stream.emit('error', new Error('Invalid password')) return false } } // Generate header stream.write(protocol.CONNECT_HEADER) // Generate length writeLength(stream, length) // Generate protocol ID writeStringOrBuffer(stream, protocolId) stream.write( protocolVersion === 4 ? protocol.VERSION4 : protocol.VERSION3 ) // Connect flags var flags = 0 flags |= username ? protocol.USERNAME_MASK : 0 flags |= password ? protocol.PASSWORD_MASK : 0 flags |= (will && will.retain) ? protocol.WILL_RETAIN_MASK : 0 flags |= (will && will.qos) ? will.qos << protocol.WILL_QOS_SHIFT : 0 flags |= will ? protocol.WILL_FLAG_MASK : 0 flags |= clean ? protocol.CLEAN_SESSION_MASK : 0 stream.write(Buffer.from([flags])) // Keepalive writeNumber(stream, keepalive) // Client ID writeStringOrBuffer(stream, clientId) // Will if (will) { writeString(stream, will.topic) writeStringOrBuffer(stream, will.payload) } // Username and password if (username) writeStringOrBuffer(stream, username) if (password) writeStringOrBuffer(stream, password) // This is a small packet that happens only once on a stream // We assume the stream is always free to receive more data after this return true } function connack (opts, stream) { var settings = opts || {} var rc = settings.returnCode // Check return code if (typeof rc !== 'number') { stream.emit('error', new Error('Invalid return code')) return false } stream.write(protocol.CONNACK_HEADER) writeLength(stream, 2) stream.write(opts.sessionPresent ? protocol.SESSIONPRESENT_HEADER : zeroBuf) return stream.write(Buffer.from([rc])) } function publish (opts, stream) { var settings = opts || {} var qos = settings.qos || 0 var retain = settings.retain ? protocol.RETAIN_MASK : 0 var topic = settings.topic var payload = settings.payload || empty var id = settings.messageId var length = 0 // Topic must be a non-empty string or Buffer if (typeof topic === 'string') length += Buffer.byteLength(topic) + 2 else if (Buffer.isBuffer(topic)) length += topic.length + 2 else { stream.emit('error', new Error('Invalid topic')) return false } // Get the payload length if (!Buffer.isBuffer(payload)) length += Buffer.byteLength(payload) else length += payload.length // Message ID must a number if qos > 0 if (qos && typeof id !== 'number') { stream.emit('error', new Error('Invalid messageId')) return false } else if (qos) length += 2 // Header stream.write(protocol.PUBLISH_HEADER[qos][opts.dup ? 1 : 0][retain ? 1 : 0]) // Remaining length writeLength(stream, length) // Topic writeNumber(stream, byteLength(topic)) stream.write(topic) // Message ID if (qos > 0) writeNumber(stream, id) // Payload return stream.write(payload) } /* Puback, pubrec, pubrel and pubcomp */ function confirmation (opts, stream) { var settings = opts || {} var type = settings.cmd || 'puback' var id = settings.messageId var dup = (settings.dup && type === 'pubrel') ? protocol.DUP_MASK : 0 var qos = 0 if (type === 'pubrel') qos = 1 // Check message ID if (typeof id !== 'number') { stream.emit('error', new Error('Invalid messageId')) return false } // Header stream.write(protocol.ACKS[type][qos][dup][0]) // Length writeLength(stream, 2) // Message ID return writeNumber(stream, id) } function subscribe (opts, stream) { var settings = opts || {} var dup = settings.dup ? protocol.DUP_MASK : 0 var id = settings.messageId var subs = settings.subscriptions var length = 0 // Check message ID if (typeof id !== 'number') { stream.emit('error', new Error('Invalid messageId')) return false } else length += 2 // Check subscriptions if (typeof subs === 'object' && subs.length) { for (var i = 0; i < subs.length; i += 1) { var itopic = subs[i].topic var iqos = subs[i].qos if (typeof itopic !== 'string') { stream.emit('error', new Error('Invalid subscriptions - invalid topic')) return false } if (typeof iqos !== 'number') { stream.emit('error', new Error('Invalid subscriptions - invalid qos')) return false } length += Buffer.byteLength(itopic) + 2 + 1 } } else { stream.emit('error', new Error('Invalid subscriptions')) return false } // Generate header stream.write(protocol.SUBSCRIBE_HEADER[1][dup ? 1 : 0][0]) // Generate length writeLength(stream, length) // Generate message ID writeNumber(stream, id) var result = true // Generate subs for (var j = 0; j < subs.length; j++) { var sub = subs[j] var jtopic = sub.topic var jqos = sub.qos // Write topic string writeString(stream, jtopic) // Write qos result = stream.write(protocol.QOS[jqos]) } return result } function suback (opts, stream) { var settings = opts || {} var id = settings.messageId var granted = settings.granted var length = 0 // Check message ID if (typeof id !== 'number') { stream.emit('error', new Error('Invalid messageId')) return false } else length += 2 // Check granted qos vector if (typeof granted === 'object' && granted.length) { for (var i = 0; i < granted.length; i += 1) { if (typeof granted[i] !== 'number') { stream.emit('error', new Error('Invalid qos vector')) return false } length += 1 } } else { stream.emit('error', new Error('Invalid qos vector')) return false } // header stream.write(protocol.SUBACK_HEADER) // Length writeLength(stream, length) // Message ID writeNumber(stream, id) return stream.write(Buffer.from(granted)) } function unsubscribe (opts, stream) { var settings = opts || {} var id = settings.messageId var dup = settings.dup ? protocol.DUP_MASK : 0 var unsubs = settings.unsubscriptions var length = 0 // Check message ID if (typeof id !== 'number') { stream.emit('error', new Error('Invalid messageId')) return false } else { length += 2 } // Check unsubs if (typeof unsubs === 'object' && unsubs.length) { for (var i = 0; i < unsubs.length; i += 1) { if (typeof unsubs[i] !== 'string') { stream.emit('error', new Error('Invalid unsubscriptions')) return false } length += Buffer.byteLength(unsubs[i]) + 2 } } else { stream.emit('error', new Error('Invalid unsubscriptions')) return false } // Header stream.write(protocol.UNSUBSCRIBE_HEADER[1][dup ? 1 : 0][0]) // Length writeLength(stream, length) // Message ID writeNumber(stream, id) // Unsubs var result = true for (var j = 0; j < unsubs.length; j++) { result = writeString(stream, unsubs[j]) } return result } function emptyPacket (opts, stream) { return stream.write(protocol.EMPTY[opts.cmd]) } /** * calcLengthLength - calculate the length of the remaining * length field * * @api private */ function calcLengthLength (length) { if (length >= 0 && length < 128) return 1 else if (length >= 128 && length < 16384) return 2 else if (length >= 16384 && length < 2097152) return 3 else if (length >= 2097152 && length < 268435456) return 4 else return 0 } function genBufLength (length) { var digit = 0 var pos = 0 var buffer = Buffer.allocUnsafe(calcLengthLength(length)) do { digit = length % 128 | 0 length = length / 128 | 0 if (length > 0) digit = digit | 0x80 buffer.writeUInt8(digit, pos++, true) } while (length > 0) return buffer } /** * writeLength - write an MQTT style length field to the buffer * * @param buffer - destination * @param pos - offset * @param length - length (>0) * @returns number of bytes written * * @api private */ var lengthCache = {} function writeLength (stream, length) { var buffer = lengthCache[length] if (!buffer) { buffer = genBufLength(length) if (length < 16384) lengthCache[length] = buffer } stream.write(buffer) } /** * writeString - write a utf8 string to the buffer * * @param buffer - destination * @param pos - offset * @param string - string to write * @return number of bytes written * * @api private */ function writeString (stream, string) { var strlen = Buffer.byteLength(string) writeNumber(stream, strlen) stream.write(string, 'utf8') } /** * writeNumber - write a two byte number to the buffer * * @param buffer - destination * @param pos - offset * @param number - number to write * @return number of bytes written * * @api private */ function writeNumberCached (stream, number) { return stream.write(numCache[number]) } function writeNumberGenerated (stream, number) { return stream.write(generateNumber(number)) } /** * writeStringOrBuffer - write a String or Buffer with the its length prefix * * @param buffer - destination * @param pos - offset * @param toWrite - String or Buffer * @return number of bytes written */ function writeStringOrBuffer (stream, toWrite) { if (toWrite && typeof toWrite === 'string') writeString(stream, toWrite) else if (toWrite) { writeNumber(stream, toWrite.length) stream.write(toWrite) } else writeNumber(stream, 0) } function byteLength (bufOrString) { if (!bufOrString) return 0 else if (Buffer.isBuffer(bufOrString)) return bufOrString.length else return Buffer.byteLength(bufOrString) } module.exports = generate /***/ }), /* 22 */ /***/ (function(module, exports) { module.exports = extend var hasOwnProperty = Object.prototype.hasOwnProperty; function extend() { var target = {} for (var i = 0; i < arguments.length; i++) { var source = arguments[i] for (var key in source) { if (hasOwnProperty.call(source, key)) { target[key] = source[key] } } } return target } /***/ }), /* 23 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; var net = __webpack_require__(62) /* variables port and host can be removed since you have all required information in opts object */ function buildBuilder (client, opts) { var port, host opts.port = opts.port || 1883 opts.hostname = opts.hostname || opts.host || 'localhost' port = opts.port host = opts.hostname return net.createConnection(port, host) } module.exports = buildBuilder /***/ }), /* 24 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* global wx */ var socketOpen = false var socketMsgQueue = [] function sendSocketMessage (msg) { if (socketOpen) { wx.sendSocketMessage({ data: msg }) } else { socketMsgQueue.push(msg) } } function WebSocket (url, protocols) { console.log('creating WebSocket...', arguments) var ws = { OPEN: 1, CLOSING: 2, CLOSED: 3, readyState: socketOpen ? 1 : 0, send: sendSocketMessage, close: wx.closeSocket, onopen: null, onmessage: null, onclose: null, onerror: null } wx.connectSocket({ url: url, protocols: protocols }) wx.onSocketOpen(function (res) { ws.readyState = ws.OPEN socketOpen = true for (var i = 0; i < socketMsgQueue.length; i++) { sendSocketMessage(socketMsgQueue[i]) } socketMsgQueue = [] ws.onopen && ws.onopen.apply(ws, arguments) }) wx.onSocketMessage(function (res) { ws.onmessage && ws.onmessage.apply(ws, arguments) }) wx.onSocketClose(function () { ws.readyState = ws.CLOSED ws.onclose && ws.onclose.apply(ws, arguments) }) wx.onSocketError(function () { ws.onerror && ws.onerror.apply(ws, arguments) }) return ws } var websocket = __webpack_require__(25) var urlModule = __webpack_require__(11) function buildUrl (opts, client) { var protocol = opts.protocol === 'wxs' ? 'wss' : 'ws' var url = protocol + '://' + opts.hostname + ':' + opts.port + opts.path if (typeof (opts.transformWsUrl) === 'function') { url = opts.transformWsUrl(url, opts, client) } return url } function setDefaultOpts (opts) { if (!opts.hostname) { opts.hostname = 'localhost' } if (!opts.port) { if (opts.protocol === 'wss') { opts.port = 443 } else { opts.port = 80 } } if (!opts.path) { opts.path = '/' } if (!opts.wsOptions) { opts.wsOptions = {} } } function createWebSocket (client, opts) { var websocketSubProtocol = (opts.protocolId === 'MQIsdp') && (opts.protocolVersion === 3) ? 'mqttv3.1' : 'mqtt' setDefaultOpts(opts) var url = buildUrl(opts, client) return websocket(WebSocket(url, [websocketSubProtocol])) } function buildBuilder (client, opts) { if (!opts.hostname) { opts.hostname = opts.host } if (!opts.hostname) { // Throwing an error in a Web Worker if no `hostname` is given, because we // can not determine the `hostname` automatically. If connecting to // localhost, please supply the `hostname` as an argument. if (typeof (document) === 'undefined') { throw new Error('Could not determine host. Specify host manually.') } var parsed = urlModule.parse(document.URL) opts.hostname = parsed.hostname if (!opts.port) { opts.port = parsed.port } } return createWebSocket(client, opts) } module.exports = buildBuilder /***/ }), /* 25 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process, global) { var Transform = __webpack_require__(7).Transform var duplexify = __webpack_require__(64) var WS = __webpack_require__(66) var Buffer = __webpack_require__(67).Buffer module.exports = WebSocketStream function buildProxy (options, socketWrite, socketEnd) { var proxy = new Transform({ objectMode: options.objectMode }) proxy._destroyed = false proxy._write = socketWrite proxy._flush = socketEnd proxy.destroy = function(err) { if (this._destroyed) return this._destroyed = true var self = this process.nextTick(function() { if (err) self.emit('error', err) self.emit('close') }) } return proxy } function WebSocketStream(target, protocols, options) { var stream, socket var isBrowser = process.title === 'browser' var isNative = !!global.WebSocket var socketWrite = isBrowser ? socketWriteBrowser : socketWriteNode if (protocols && !Array.isArray(protocols) && 'object' === typeof protocols) { // accept the "options" Object as the 2nd argument options = protocols protocols = null if (typeof options.protocol === 'string' || Array.isArray(options.protocol)) { protocols = options.protocol; } } if (!options) options = {} if (options.objectMode === undefined) { options.objectMode = !(options.binary === true || options.binary === undefined) } var proxy = buildProxy(options, socketWrite, socketEnd) if (!options.objectMode) { proxy._writev = writev } // browser only: sets the maximum socket buffer size before throttling var bufferSize = options.browserBufferSize || 1024 * 512 // browser only: how long to wait when throttling var bufferTimeout = options.browserBufferTimeout || 1000 // use existing WebSocket object that was passed in if (typeof target === 'object') { socket = target // otherwise make a new one } else { // special constructor treatment for native websockets in browsers, see // https://github.com/maxogden/websocket-stream/issues/82 if (isNative && isBrowser) { socket = new WS(target, protocols) } else { socket = new WS(target, protocols, options) } socket.binaryType = 'arraybuffer' } // was already open when passed in if (socket.readyState === socket.OPEN) { stream = proxy } else { stream = duplexify.obj() socket.onopen = onopen } stream.socket = socket socket.onclose = onclose socket.onerror = onerror socket.onmessage = onmessage proxy.on('close', destroy) var coerceToBuffer = !options.objectMode function socketWriteNode(chunk, enc, next) { // avoid errors, this never happens unless // destroy() is called if (socket.readyState !== socket.OPEN) { next() return } if (coerceToBuffer && typeof chunk === 'string') { chunk = new Buffer(chunk, 'utf8') } socket.send(chunk, next) } function socketWriteBrowser(chunk, enc, next) { if (socket.bufferedAmount > bufferSize) { setTimeout(socketWriteBrowser, bufferTimeout, chunk, enc, next) return } if (coerceToBuffer && typeof chunk === 'string') { chunk = new Buffer(chunk, 'utf8') } try { socket.send(chunk) } catch(err) { return next(err) } next() } function socketEnd(done) { socket.close() done() } function onopen() { stream.setReadable(proxy) stream.setWritable(proxy) stream.emit('connect') } function onclose() { stream.end() stream.destroy() } function onerror(err) { stream.destroy(err) } function onmessage(event) { var data = event.data if (data instanceof ArrayBuffer) data = Buffer.from(new Uint8Array(data)) else data = Buffer.from(data, 'utf8') proxy.push(data) } function destroy() { socket.close() } // this is to be enabled only if objectMode is false function writev (chunks, cb) { var buffers = new Array(chunks.length) for (var i = 0; i < chunks.length; i++) { if (typeof chunks[i].chunk === 'string') { buffers[i] = Buffer.from(chunks[i], 'utf8') } else { buffers[i] = chunks[i].chunk } } this._write(Buffer.concat(buffers), 'binary', cb) } return stream } /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0), __webpack_require__(1))) /***/ }), /* 26 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) { var websocket = __webpack_require__(25) var urlModule = __webpack_require__(11) var WSS_OPTIONS = [ 'rejectUnauthorized', 'ca', 'cert', 'key', 'pfx', 'passphrase' ] var IS_BROWSER = process.title === 'browser' function buildUrl (opts, client) { var url = opts.protocol + '://' + opts.hostname + ':' + opts.port + opts.path if (typeof (opts.transformWsUrl) === 'function') { url = opts.transformWsUrl(url, opts, client) } return url } function setDefaultOpts (opts) { if (!opts.hostname) { opts.hostname = 'localhost' } if (!opts.port) { if (opts.protocol === 'wss') { opts.port = 443 } else { opts.port = 80 } } if (!opts.path) { opts.path = '/' } if (!opts.wsOptions) { opts.wsOptions = {} } if (!IS_BROWSER && opts.protocol === 'wss') { // Add cert/key/ca etc options WSS_OPTIONS.forEach(function (prop) { if (opts.hasOwnProperty(prop) && !opts.wsOptions.hasOwnProperty(prop)) { opts.wsOptions[prop] = opts[prop] } }) } } function createWebSocket (client, opts) { var websocketSubProtocol = (opts.protocolId === 'MQIsdp') && (opts.protocolVersion === 3) ? 'mqttv3.1' : 'mqtt' setDefaultOpts(opts) var url = buildUrl(opts, client) return websocket(url, [websocketSubProtocol], opts.wsOptions) } function buildBuilder (client, opts) { return createWebSocket(client, opts) } function buildBuilderBrowser (client, opts) { if (!opts.hostname) { opts.hostname = opts.host } if (!opts.hostname) { // Throwing an error in a Web Worker if no `hostname` is given, because we // can not determine the `hostname` automatically. If connecting to // localhost, please supply the `hostname` as an argument. if (typeof (document) === 'undefined') { throw new Error('Could not determine host. Specify host manually.') } var parsed = urlModule.parse(document.URL) opts.hostname = parsed.hostname if (!opts.port) { opts.port = parsed.port } } return createWebSocket(client, opts) } if (IS_BROWSER) { module.exports = buildBuilderBrowser } else { module.exports = buildBuilder } /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 27 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) { var MqttClient = __webpack_require__(28) var url = __webpack_require__(11) var xtend = __webpack_require__(22) var protocols = {} if (process.title !== 'browser') { protocols.mqtt = __webpack_require__(23) protocols.tcp = __webpack_require__(23) protocols.ssl = __webpack_require__(12) protocols.tls = __webpack_require__(12) protocols.mqtts = __webpack_require__(12) } else { protocols.wx = __webpack_require__(24) protocols.wxs = __webpack_require__(24) } protocols.ws = __webpack_require__(26) protocols.wss = __webpack_require__(26) /** * Parse the auth attribute and merge username and password in the options object. * * @param {Object} [opts] option object */ function parseAuthOptions (opts) { var matches if (opts.auth) { matches = opts.auth.match(/^(.+):(.+)$/) if (matches) { opts.username = matches[1] opts.password = matches[2] } else { opts.username = opts.auth } } } /** * connect - connect to an MQTT broker. * * @param {String} [brokerUrl] - url of the broker, optional * @param {Object} opts - see MqttClient#constructor */ function connect (brokerUrl, opts) { if ((typeof brokerUrl === 'object') && !opts) { opts = brokerUrl brokerUrl = null } opts = opts || {} if (brokerUrl) { var parsed = url.parse(brokerUrl, true) if (parsed.port != null) { parsed.port = Number(parsed.port) } opts = xtend(parsed, opts) if (opts.protocol === null) { throw new Error('Missing protocol') } opts.protocol = opts.protocol.replace(/:$/, '') } // merge in the auth options if supplied parseAuthOptions(opts) // support clientId passed in the query string of the url if (opts.query && typeof opts.query.clientId === 'string') { opts.clientId = opts.query.clientId } if (opts.cert && opts.key) { if (opts.protocol) { if (['mqtts', 'wss', 'wxs'].indexOf(opts.protocol) === -1) { switch (opts.protocol) { case 'mqtt': opts.protocol = 'mqtts' break case 'ws': opts.protocol = 'wss' break case 'wx': opts.protocol = 'wxs' break default: throw new Error('Unknown protocol for secure connection: "' + opts.protocol + '"!') } } } else { // don't know what protocol he want to use, mqtts or wss throw new Error('Missing secure protocol key') } } if (!protocols[opts.protocol]) { var isSecure = ['mqtts', 'wss'].indexOf(opts.protocol) !== -1 opts.protocol = [ 'mqtt', 'mqtts', 'ws', 'wss', 'wx', 'wxs' ].filter(function (key, index) { if (isSecure && index % 2 === 0) { // Skip insecure protocols when requesting a secure one. return false } return (typeof protocols[key] === 'function') })[0] } if (opts.clean === false && !opts.clientId) { throw new Error('Missing clientId for unclean clients') } function wrapper (client) { if (opts.servers) { if (!client._reconnectCount || client._reconnectCount === opts.servers.length) { client._reconnectCount = 0 } opts.host = opts.servers[client._reconnectCount].host opts.port = opts.servers[client._reconnectCount].port opts.hostname = opts.host client._reconnectCount++ } return protocols[opts.protocol](client, opts) } return new MqttClient(wrapper, opts) } module.exports = connect module.exports.connect = connect module.exports.MqttClient = MqttClient /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 28 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(global, process) { /** * Module dependencies */ var events = __webpack_require__(5) var Store = __webpack_require__(29) var eos = __webpack_require__(19) var mqttPacket = __webpack_require__(43) var Writable = __webpack_require__(7).Writable var inherits = __webpack_require__(2) var reInterval = __webpack_require__(54) var validations = __webpack_require__(55) var xtend = __webpack_require__(22) var setImmediate = global.setImmediate || function (callback) { // works in node v0.8 process.nextTick(callback) } var defaultConnectOptions = { keepalive: 60, reschedulePings: true, protocolId: 'MQTT', protocolVersion: 4, reconnectPeriod: 1000, connectTimeout: 30 * 1000, clean: true } function defaultId () { return 'mqttjs_' + Math.random().toString(16).substr(2, 8) } function sendPacket (client, packet, cb) { client.emit('packetsend', packet) var result = mqttPacket.writeToStream(packet, client.stream) if (!result && cb) { client.stream.once('drain', cb) } else if (cb) { cb() } } function storeAndSend (client, packet, cb) { client.outgoingStore.put(packet, function storedPacket (err) { if (err) { return cb && cb(err) } sendPacket(client, packet, cb) }) } function nop () {} /** * MqttClient constructor * * @param {Stream} stream - stream * @param {Object} [options] - connection options * (see Connection#connect) */ function MqttClient (streamBuilder, options) { var k var that = this if (!(this instanceof MqttClient)) { return new MqttClient(streamBuilder, options) } this.options = options || {} // Defaults for (k in defaultConnectOptions) { if (typeof this.options[k] === 'undefined') { this.options[k] = defaultConnectOptions[k] } else { this.options[k] = options[k] } } this.options.clientId = this.options.clientId || defaultId() this.streamBuilder = streamBuilder // Inflight message storages this.outgoingStore = this.options.outgoingStore || new Store() this.incomingStore = this.options.incomingStore || new Store() // Should QoS zero messages be queued when the connection is broken? this.queueQoSZero = this.options.queueQoSZero === undefined ? true : this.options.queueQoSZero // map of subscribed topics to support reconnection this._resubscribeTopics = {} // Ping timer, setup in _setupPingTimer this.pingTimer = null // Is the client connected? this.connected = false // Are we disconnecting? this.disconnecting = false // Packet queue this.queue = [] // connack timer this.connackTimer = null // Reconnect timer this.reconnectTimer = null // MessageIDs starting with 1 this.nextId = Math.floor(Math.random() * 65535) // Inflight callbacks this.outgoing = {} // Mark connected on connect this.on('connect', function () { if (this.disconnected) { return } this.connected = true var outStore = null outStore = this.outgoingStore.createStream() // Control of stored messages outStore.once('readable', function () { function storeDeliver () { var packet = outStore.read(1) var cb if (!packet) { return } // Avoid unnecesary stream read operations when disconnected if (!that.disconnecting && !that.reconnectTimer && that.options.reconnectPeriod > 0) { outStore.read(0) cb = that.outgoing[packet.messageId] that.outgoing[packet.messageId] = function (err, status) { // Ensure that the original callback passed in to publish gets invoked if (cb) { cb(err, status) } storeDeliver() } that._sendPacket(packet) } else if (outStore.destroy) { outStore.destroy() } } storeDeliver() }) .on('error', this.emit.bind(this, 'error')) }) // Mark disconnected on stream close this.on('close', function () { this.connected = false clearTimeout(this.connackTimer) }) // Setup ping timer this.on('connect', this._setupPingTimer) // Send queued packets this.on('connect', function () { var queue = this.queue function deliver () { var entry = queue.shift() var packet = null if (!entry) { return } packet = entry.packet that._sendPacket( packet, function (err) { if (entry.cb) { entry.cb(err) } deliver() } ) } deliver() }) var firstConnection = true // resubscribe this.on('connect', function () { if (!firstConnection && this.options.clean && Object.keys(this._resubscribeTopics).length > 0) { this._resubscribeTopics.resubscribe = true this.subscribe(this._resubscribeTopics) } firstConnection = false }) // Clear ping timer this.on('close', function () { if (that.pingTimer !== null) { that.pingTimer.clear() that.pingTimer = null } }) // Setup reconnect timer on disconnect this.on('close', this._setupReconnect) events.EventEmitter.call(this) this._setupStream() } inherits(MqttClient, events.EventEmitter) /** * setup the event handlers in the inner stream. * * @api private */ MqttClient.prototype._setupStream = function () { var connectPacket var that = this var writable = new Writable() var parser = mqttPacket.parser(this.options) var completeParse = null var packets = [] this._clearReconnect() this.stream = this.streamBuilder(this) parser.on('packet', function (packet) { packets.push(packet) }) function process () { var packet = packets.shift() var done = completeParse if (packet) { that._handlePacket(packet, process) } else { completeParse = null done() } } writable._write = function (buf, enc, done) { completeParse = done parser.parse(buf) process() } this.stream.pipe(writable) // Suppress connection errors this.stream.on('error', nop) // Echo stream close eos(this.stream, this.emit.bind(this, 'close')) // Send a connect packet connectPacket = Object.create(this.options) connectPacket.cmd = 'connect' // avoid message queue sendPacket(this, connectPacket) // Echo connection errors parser.on('error', this.emit.bind(this, 'error')) // many drain listeners are needed for qos 1 callbacks if the connection is intermittent this.stream.setMaxListeners(1000) clearTimeout(this.connackTimer) this.connackTimer = setTimeout(function () { that._cleanUp(true) }, this.options.connectTimeout) } MqttClient.prototype._handlePacket = function (packet, done) { this.emit('packetreceive', packet) switch (packet.cmd) { case 'publish': this._handlePublish(packet, done) break case 'puback': case 'pubrec': case 'pubcomp': case 'suback': case 'unsuback': this._handleAck(packet) done() break case 'pubrel': this._handlePubrel(packet, done) break case 'connack': this._handleConnack(packet) done() break case 'pingresp': this._handlePingresp(packet) done() break default: // do nothing // maybe we should do an error handling // or just log it break } } MqttClient.prototype._checkDisconnecting = function (callback) { if (this.disconnecting) { if (callback) { callback(new Error('client disconnecting')) } else { this.emit('error', new Error('client disconnecting')) } } return this.disconnecting } /** * publish - publish to * * @param {String} topic - topic to publish to * @param {String, Buffer} message - message to publish * @param {Object} [opts] - publish options, includes: * {Number} qos - qos level to publish on * {Boolean} retain - whether or not to retain the message * {Boolean} dup - whether or not mark a message as duplicate * @param {Function} [callback] - function(err){} * called when publish succeeds or fails * @returns {MqttClient} this - for chaining * @api public * * @example client.publish('topic', 'message'); * @example * client.publish('topic', 'message', {qos: 1, retain: true, dup: true}); * @example client.publish('topic', 'message', console.log); */ MqttClient.prototype.publish = function (topic, message, opts, callback) { var packet // .publish(topic, payload, cb); if (typeof opts === 'function') { callback = opts opts = null } // default opts var defaultOpts = {qos: 0, retain: false, dup: false} opts = xtend(defaultOpts, opts) if (this._checkDisconnecting(callback)) { return this } packet = { cmd: 'publish', topic: topic, payload: message, qos: opts.qos, retain: opts.retain, messageId: this._nextId(), dup: opts.dup } switch (opts.qos) { case 1: case 2: // Add to callbacks this.outgoing[packet.messageId] = callback || nop this._sendPacket(packet) break default: this._sendPacket(packet, callback) break } return this } /** * subscribe - subscribe to * * @param {String, Array, Object} topic - topic(s) to subscribe to, supports objects in the form {'topic': qos} * @param {Object} [opts] - optional subscription options, includes: * {Number} qos - subscribe qos level * @param {Function} [callback] - function(err, granted){} where: * {Error} err - subscription error (none at the moment!) * {Array} granted - array of {topic: 't', qos: 0} * @returns {MqttClient} this - for chaining * @api public * @example client.subscribe('topic'); * @example client.subscribe('topic', {qos: 1}); * @example client.subscribe({'topic': 0, 'topic2': 1}, console.log); * @example client.subscribe('topic', console.log); */ MqttClient.prototype.subscribe = function () { var packet var args = Array.prototype.slice.call(arguments) var subs = [] var obj = args.shift() var resubscribe = obj.resubscribe var callback = args.pop() || nop var opts = args.pop() var invalidTopic var that = this delete obj.resubscribe if (typeof obj === 'string') { obj = [obj] } if (typeof callback !== 'function') { opts = callback callback = nop } invalidTopic = validations.validateTopics(obj) if (invalidTopic !== null) { setImmediate(callback, new Error('Invalid topic ' + invalidTopic)) return this } if (this._checkDisconnecting(callback)) { return this } var defaultOpts = { qos: 0 } opts = xtend(defaultOpts, opts) if (Array.isArray(obj)) { obj.forEach(function (topic) { if (that._resubscribeTopics[topic] < opts.qos || !that._resubscribeTopics.hasOwnProperty(topic) || resubscribe ) { subs.push({ topic: topic, qos: opts.qos }) } }) } else { Object .keys(obj) .forEach(function (k) { if (that._resubscribeTopics[k] < obj[k] || !that._resubscribeTopics.hasOwnProperty(k) || resubscribe ) { subs.push({ topic: k, qos: obj[k] }) } }) } packet = { cmd: 'subscribe', subscriptions: subs, qos: 1, retain: false, dup: false, messageId: this._nextId() } if (!subs.length) { callback(null, []) return } // subscriptions to resubscribe to in case of disconnect subs.forEach(function (sub) { that._resubscribeTopics[sub.topic] = sub.qos }) this.outgoing[packet.messageId] = function (err, packet) { if (!err) { var granted = packet.granted for (var i = 0; i < granted.length; i += 1) { subs[i].qos = granted[i] } } callback(err, subs) } this._sendPacket(packet) return this } /** * unsubscribe - unsubscribe from topic(s) * * @param {String, Array} topic - topics to unsubscribe from * @param {Function} [callback] - callback fired on unsuback * @returns {MqttClient} this - for chaining * @api public * @example client.unsubscribe('topic'); * @example client.unsubscribe('topic', console.log); */ MqttClient.prototype.unsubscribe = function (topic, callback) { var packet = { cmd: 'unsubscribe', qos: 1, messageId: this._nextId() } var that = this callback = callback || nop if (this._checkDisconnecting(callback)) { return this } if (typeof topic === 'string') { packet.unsubscriptions = [topic] } else if (typeof topic === 'object' && topic.length) { packet.unsubscriptions = topic } packet.unsubscriptions.forEach(function (topic) { delete that._resubscribeTopics[topic] }) this.outgoing[packet.messageId] = callback this._sendPacket(packet) return this } /** * end - close connection * * @returns {MqttClient} this - for chaining * @param {Boolean} force - do not wait for all in-flight messages to be acked * @param {Function} cb - called when the client has been closed * * @api public */ MqttClient.prototype.end = function (force, cb) { var that = this if (typeof force === 'function') { cb = force force = false } function closeStores () { that.disconnected = true that.incomingStore.close(function () { that.outgoingStore.close(cb) }) } function finish () { // defer closesStores of an I/O cycle, // just to make sure things are // ok for websockets that._cleanUp(force, setImmediate.bind(null, closeStores)) } if (this.disconnecting) { return this } this._clearReconnect() this.disconnecting = true if (!force && Object.keys(this.outgoing).length > 0) { // wait 10ms, just to be sure we received all of it this.once('outgoingEmpty', setTimeout.bind(null, finish, 10)) } else { finish() } return this } /** * removeOutgoingMessage - remove a message in outgoing store * the outgoing callback will be called withe Error('Message removed') if the message is removed * * @param {Number} mid - messageId to remove message * @returns {MqttClient} this - for chaining * @api public * * @example client.removeOutgoingMessage(client.getLastMessageId()); */ MqttClient.prototype.removeOutgoingMessage = function (mid) { var cb = this.outgoing[mid] delete this.outgoing[mid] this.outgoingStore.del({messageId: mid}, function () { cb(new Error('Message removed')) }) return this } /** * _reconnect - implement reconnection * @api privateish */ MqttClient.prototype._reconnect = function () { this.emit('reconnect') this._setupStream() } /** * _setupReconnect - setup reconnect timer */ MqttClient.prototype._setupReconnect = function () { var that = this if (!that.disconnecting && !that.reconnectTimer && (that.options.reconnectPeriod > 0)) { if (!this.reconnecting) { this.emit('offline') this.reconnecting = true } that.reconnectTimer = setInterval(function () { that._reconnect() }, that.options.reconnectPeriod) } } /** * _clearReconnect - clear the reconnect timer */ MqttClient.prototype._clearReconnect = function () { if (this.reconnectTimer) { clearInterval(this.reconnectTimer) this.reconnectTimer = null } } /** * _cleanUp - clean up on connection end * @api private */ MqttClient.prototype._cleanUp = function (forced, done) { if (done) { this.stream.on('close', done) } if (forced) { this.stream.destroy() } else { this._sendPacket( { cmd: 'disconnect' }, setImmediate.bind( null, this.stream.end.bind(this.stream) ) ) } if (!this.disconnecting) { this._clearReconnect() this._setupReconnect() } if (this.pingTimer !== null) { this.pingTimer.clear() this.pingTimer = null } } /** * _sendPacket - send or queue a packet * @param {String} type - packet type (see `protocol`) * @param {Object} packet - packet options * @param {Function} cb - callback when the packet is sent * @api private */ MqttClient.prototype._sendPacket = function (packet, cb) { if (!this.connected) { if (((packet.qos || 0) === 0 && this.queueQoSZero) || packet.cmd !== 'publish') { this.queue.push({ packet: packet, cb: cb }) } else if (packet.qos > 0) { this.outgoingStore.put(packet, function (err) { if (err) { return cb && cb(err) } }) } else if (cb) { cb(new Error('No connection to broker')) } return } // When sending a packet, reschedule the ping timer this._shiftPingInterval() if (packet.cmd !== 'publish') { sendPacket(this, packet, cb) return } switch (packet.qos) { case 2: case 1: storeAndSend(this, packet, cb) break /** * no need of case here since it will be caught by default * and jshint comply that before default it must be a break * anyway it will result in -1 evaluation */ case 0: /* falls through */ default: sendPacket(this, packet, cb) break } } /** * _setupPingTimer - setup the ping timer * * @api private */ MqttClient.prototype._setupPingTimer = function () { var that = this if (!this.pingTimer && this.options.keepalive) { this.pingResp = true this.pingTimer = reInterval(function () { that._checkPing() }, this.options.keepalive * 1000) } } /** * _shiftPingInterval - reschedule the ping interval * * @api private */ MqttClient.prototype._shiftPingInterval = function () { if (this.pingTimer && this.options.keepalive && this.options.reschedulePings) { this.pingTimer.reschedule(this.options.keepalive * 1000) } } /** * _checkPing - check if a pingresp has come back, and ping the server again * * @api private */ MqttClient.prototype._checkPing = function () { if (this.pingResp) { this.pingResp = false this._sendPacket({ cmd: 'pingreq' }) } else { // do a forced cleanup since socket will be in bad shape this._cleanUp(true) } } /** * _handlePingresp - handle a pingresp * * @api private */ MqttClient.prototype._handlePingresp = function () { this.pingResp = true } /** * _handleConnack * * @param {Object} packet * @api private */ MqttClient.prototype._handleConnack = function (packet) { var rc = packet.returnCode var errors = [ '', 'Unacceptable protocol version', 'Identifier rejected', 'Server unavailable', 'Bad username or password', 'Not authorized' ] clearTimeout(this.connackTimer) if (rc === 0) { this.reconnecting = false this.emit('connect', packet) } else if (rc > 0) { var err = new Error('Connection refused: ' + errors[rc]) err.code = rc this.emit('error', err) } } /** * _handlePublish * * @param {Object} packet * @api private */ /* those late 2 case should be rewrite to comply with coding style: case 1: case 0: // do not wait sending a puback // no callback passed if (1 === qos) { this._sendPacket({ cmd: 'puback', messageId: mid }); } // emit the message event for both qos 1 and 0 this.emit('message', topic, message, packet); this.handleMessage(packet, done); break; default: // do nothing but every switch mus have a default // log or throw an error about unknown qos break; for now i just suppressed the warnings */ MqttClient.prototype._handlePublish = function (packet, done) { var topic = packet.topic.toString() var message = packet.payload var qos = packet.qos var mid = packet.messageId var that = this switch (qos) { case 2: this.incomingStore.put(packet, function () { that._sendPacket({cmd: 'pubrec', messageId: mid}, done) }) break case 1: // do not wait sending a puback // no callback passed this._sendPacket({ cmd: 'puback', messageId: mid }) /* falls through */ case 0: // emit the message event for both qos 1 and 0 this.emit('message', topic, message, packet) this.handleMessage(packet, done) break default: // do nothing // log or throw an error about unknown qos break } } /** * Handle messages with backpressure support, one at a time. * Override at will. * * @param Packet packet the packet * @param Function callback call when finished * @api public */ MqttClient.prototype.handleMessage = function (packet, callback) { callback() } /** * _handleAck * * @param {Object} packet * @api private */ MqttClient.prototype._handleAck = function (packet) { /* eslint no-fallthrough: "off" */ var mid = packet.messageId var type = packet.cmd var response = null var cb = this.outgoing[mid] var that = this if (!cb) { // Server sent an ack in error, ignore it. return } // Process switch (type) { case 'pubcomp': // same thing as puback for QoS 2 case 'puback': // Callback - we're done delete this.outgoing[mid] this.outgoingStore.del(packet, cb) break case 'pubrec': response = { cmd: 'pubrel', qos: 2, messageId: mid } this._sendPacket(response) break case 'suback': delete this.outgoing[mid] cb(null, packet) break case 'unsuback': delete this.outgoing[mid] cb(null) break default: that.emit('error', new Error('unrecognized packet type')) } if (this.disconnecting && Object.keys(this.outgoing).length === 0) { this.emit('outgoingEmpty') } } /** * _handlePubrel * * @param {Object} packet * @api private */ MqttClient.prototype._handlePubrel = function (packet, callback) { var mid = packet.messageId var that = this that.incomingStore.get(packet, function (err, pub) { if (!err && pub.cmd !== 'pubrel') { that.emit('message', pub.topic, pub.payload, pub) that.incomingStore.put(packet) } that._sendPacket({cmd: 'pubcomp', messageId: mid}, callback) }) } /** * _nextId */ MqttClient.prototype._nextId = function () { var id = this.nextId++ // Ensure 16 bit unsigned int: if (id === 65535) { this.nextId = 1 } return id } /** * getLastMessageId */ MqttClient.prototype.getLastMessageId = function () { return (this.nextId === 1) ? 65535 : (this.nextId - 1) } module.exports = MqttClient /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(1), __webpack_require__(0))) /***/ }), /* 29 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /* WEBPACK VAR INJECTION */(function(process) { var Readable = __webpack_require__(7).Readable var streamsOpts = { objectMode: true } /** * In-memory implementation of the message store * This can actually be saved into files. * */ function Store () { if (!(this instanceof Store)) { return new Store() } this._inflights = {} } /** * Adds a packet to the store, a packet is * anything that has a messageId property. * */ Store.prototype.put = function (packet, cb) { this._inflights[packet.messageId] = packet if (cb) { cb() } return this } /** * Creates a stream with all the packets in the store * */ Store.prototype.createStream = function () { var stream = new Readable(streamsOpts) var inflights = this._inflights var ids = Object.keys(this._inflights) var destroyed = false var i = 0 stream._read = function () { if (!destroyed && i < ids.length) { this.push(inflights[ids[i++]]) } else { this.push(null) } } stream.destroy = function () { if (destroyed) { return } var self = this destroyed = true process.nextTick(function () { self.emit('close') }) } return stream } /** * deletes a packet from the store. */ Store.prototype.del = function (packet, cb) { packet = this._inflights[packet.messageId] if (packet) { delete this._inflights[packet.messageId] cb(null, packet) } else if (cb) { cb(new Error('missing packet')) } return this } /** * get a packet from the store. */ Store.prototype.get = function (packet, cb) { packet = this._inflights[packet.messageId] if (packet) { cb(null, packet) } else if (cb) { cb(new Error('missing packet')) } return this } /** * Close the store */ Store.prototype.close = function (cb) { this._inflights = null if (cb) { cb() } } module.exports = Store /* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0))) /***/ }), /* 30 */ /***/ (function(module, exports) { var toString = {}.toString; module.exports = Array.isArray || function (arr) { return toString.call(arr) == '[object Array]'; }; /***/ }), /* 31 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; exports.byteLength = byteLength exports.toByteArray = toByteArray exports.fromByteArray = fromByteArray var lookup = [] var revLookup = [] var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' for (var i = 0, len = code.length; i < len; ++i) { lookup[i] = code[i] revLookup[code.charCodeAt(i)] = i } revLookup['-'.charCodeAt(0)] = 62 revLookup['_'.charCodeAt(0)] = 63 function placeHoldersCount (b64) { var len = b64.length if (len % 4 > 0) { throw new Error('Invalid string. Length must be a multiple of 4') } // the number of equal signs (place holders) // if there are two placeholders, than the two characters before it // represent one byte // if there is only one, then the three characters before it represent 2 bytes // this is just a cheap hack to not do indexOf twice return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 } function byteLength (b64) { // base64 is 4/3 + up to two characters of the original data return (b64.length * 3 / 4) - placeHoldersCount(b64) } function toByteArray (b64) { var i, l, tmp, placeHolders, arr var len = b64.length placeHolders = placeHoldersCount(b64) arr = new Arr((len * 3 / 4) - placeHolders) // if there are placeholders, only get up to the last complete 4 chars l = placeHolders > 0 ? len - 4 : len var L = 0 for (i = 0; i < l; i += 4) { tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] arr[L++] = (tmp >> 16) & 0xFF arr[L++] = (tmp >> 8) & 0xFF arr[L++] = tmp & 0xFF } if (placeHolders === 2) { tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) arr[L++] = tmp & 0xFF } else if (placeHolders === 1) { tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) arr[L++] = (tmp >> 8) & 0xFF arr[L++] = tmp & 0xFF } return arr } function tripletToBase64 (num) { return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] } function encodeChunk (uint8, start, end) { var tmp var output = [] for (var i = start; i < end; i += 3) { tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) output.push(tripletToBase64(tmp)) } return output.join('') } function fromByteArray (uint8) { var tmp var len = uint8.length var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes var output = '' var parts = [] var maxChunkLength = 16383 // must be multiple of 3 // go through the array every three bytes, we'll deal with trailing stuff later for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))) } // pad the end with zeros, but make sure to not forget the extra bytes if (extraBytes === 1) { tmp = uint8[len - 1] output += lookup[tmp >> 2] output += lookup[(tmp << 4) & 0x3F] output += '==' } else if (extraBytes === 2) { tmp = (uint8[len - 2] << 8) + (uint8[len - 1]) output += lookup[tmp >> 10] output += lookup[(tmp >> 4) & 0x3F] output += lookup[(tmp << 2) & 0x3F] output += '=' } parts.push(output) return parts.join('') } /***/ }), /* 32 */ /***/ (function(module, exports) { exports.read = function (buffer, offset, isLE, mLen, nBytes) { var e, m var eLen = nBytes * 8 - mLen - 1 var eMax = (1 << eLen) - 1 var eBias = eMax >> 1 var nBits = -7 var i = isLE ? (nBytes - 1) : 0 var d = isLE ? -1 : 1 var s = buffer[offset + i] i += d e = s & ((1 << (-nBits)) - 1) s >>= (-nBits) nBits += eLen for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} m = e & ((1 << (-nBits)) - 1) e >>= (-nBits) nBits += mLen for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} if (e === 0) { e = 1 - eBias } else if (e === eMax) { return m ? NaN : ((s ? -1 : 1) * Infinity) } else { m = m + Math.pow(2, mLen) e = e - eBias } return (s ? -1 : 1) * m * Math.pow(2, e - mLen) } exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { var e, m, c var eLen = nBytes * 8 - mLen - 1 var eMax = (1 << eLen) - 1 var eBias = eMax >> 1 var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) var i = isLE ? 0 : (nBytes - 1) var d = isLE ? 1 : -1 var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 value = Math.abs(value) if (isNaN(value) || value === Infinity) { m = isNaN(value) ? 1 : 0 e = eMax } else { e = Math.floor(Math.log(value) / Math.LN2) if (value * (c = Math.pow(2, -e)) < 1) { e-- c *= 2 } if (e + eBias >= 1) { value += rt / c } else { value += rt * Math.pow(2, 1 - eBias) } if (value * c >= 2) { e++ c /= 2 } if (e + eBias >= eMax) { m = 0 e = eMax } else if (e + eBias >= 1) { m = (value * c - 1) * Math.pow(2, mLen) e = e + eBias } else { m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) e = 0 } } for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} e = (e << mLen) | m eLen += mLen for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} buffer[offset + i - d] |= s * 128 } /***/ }), /* 33 */ /***/ (function(module, exports) { var toString = {}.toString; module.exports = Array.isArray || function (arr) { return toString.call(arr) == '[object Array]'; }; /***/ }), /* 34 */ /***/ (function(module, exports) { /* (ignored) */ /***/ }), /* 35 */ /***/ (function(module, exports, __webpack_require__) { "use strict"; /**/ function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } var Buffer = __webpack_require__(10).Buffer; /**/ function copyBuffer(src, target, offset) { src.copy(target, offset); } module.exports = function () { function BufferList() { _classCallCheck(this, BufferList); this.head = null; this.tail = null; this.length = 0; } BufferList.prototype.push = function push(v) { var entry = { data: v, next: null }; if (this.length > 0) this.tail.next = entry;else this.head = entry; this.tail = entry; ++this.length; }; BufferList.prototype.unshift = function unshift(v) { var entry = { data: v, next: this.head }; if (this.length === 0) this.tail = entry; this.head = entry; ++this.length; }; BufferList.prototype.shift = function shift() { if (this.length === 0) return; var ret = this.head.data; if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; --this.length; return ret; }; BufferList.prototype.clear = function clear() { this.head = this.tail = null; this.length = 0; }; BufferList.prototype.join = function join(s) { if (this.length === 0) return ''; var p = this.head; var ret = '' + p.data; while (p = p.next) { ret += s + p.data; }return ret; }; BufferList.prototype.concat = function concat(n) { if (this.length === 0) return Buffer.alloc(0); if (this.length === 1) return this.head.data; var ret = Buffer.allocUnsafe(n >>> 0); var p = this.head; var i = 0; while (p) { copyBuffer(p.data, ret, i); i += p.data.length; p = p.next; } return ret; }; return BufferList; }(); /***/ }), /* 36 */ /***/ (function(module, exports, __webpack_require__) { var apply = Function.prototype.apply; // DOM APIs, for completeness exports.setTimeout = function() { return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout); }; exports.setInterval = function() { return new Timeout(apply.call(setInterval, window, arguments), clearInterval); }; exports.clearTimeout = exports.clearInterval = function(timeout) { if (timeout) { timeout.close(); } }; function Timeout(id, clearFn) { this._id = id; this._clearFn = clearFn; } Timeout.prototype.unref = Timeout.prototype.ref = function() {}; Timeout.prototype.close = function() { this._clearFn.call(window, this._id); }; // Does not start the time, just sets up the members needed. exports.enroll = function(item, msecs) { clearTimeout(item._idleTimeoutId); item._idleTimeout = msecs; }; exports.unenroll = function(item) { clearTimeout(item._idleTimeoutId); item._idleTimeout = -1; }; exports._unrefActive = exports.active = function(item) { clearTimeout(item._idleTimeoutId); var msecs = item._idleTimeout; if (msecs >= 0) { item._idleTimeoutId = setTimeout(function onTimeout() { if (item._onTimeout) item._onTimeout(); }, msecs); } }; // setimmediate attaches itself to the global object __webpack_require__(37); var global = __webpack_require__(38); exports.setImmediate = global.setImmediate; exports.clearImmediate = global.clearImmediate; /***/ }), /* 37 */ /***/ (function(module, exports, __webpack_require__) { /* WEBPACK VAR INJECTION */(function(global, process) {(function (global, undefined) { "use strict"; if (global.setImmediate) { return; } var nextHandle = 1; // Spec says greater than zero var tasksByHandle = {}; var currentlyRunningATask = false; var doc = global.document; var registerImmediate; function setImmediate(callback) { // Callback can either be a function or a string if (typeof callback !== "function") { callback = new Function("" + callback); } // Copy function arguments var args = new Array(arguments.length - 1); for (var i = 0; i < args.length; i++) { args[i] = arguments[i + 1]; } // Store and register the task var task = { callback: callback, args: args }; tasksByHandle[nextHandle] = task; registerImmediate(nextHandle); return nextHandle++; } function clearImmediate(handle) { delete tasksByHandle[handle]; } function run(task) { var callback = task.callback; var args = task.args; switch (args.length) { case 0: callback(); break; case 1: callback(args[0]); break; case 2: callback(args[0], args[1]); break; case 3: callback(args[0], args[1], args[2]); break; default: callback.apply(undefined, args); break; } } function runIfPresent(handle) { // From the spec: "Wait until any invocations of this algorithm started before this one have completed." // So if we're currently running a task, we'll need to delay this invocation. if (currentlyRunningATask) { // Delay by doing a setTimeout. setImmediate was tried instead, but in Firefox 7 it generated a // "too much recursion" error. setTimeout(runIfPresent, 0, handle); } else { var task = tasksByHandle[handle]; if (task) { currentlyRunningATask = true; try { run(task); } finally { clearImmediate(handle); currentlyRunningATask = false; } } } } function installNextTickImplementation() { registerImmediate = function(handle) { process.nextTick(function () { runIfPresent(handle); }); }; } function canUsePostMessage() { // The test against `importScripts` prevents this implementation from being installed inside a web worker, // where `global.postMessage` means something completely different and can't be used for this purpose. if (global.postMessage && !global.importScripts) { var postMessageIsAsynchronous = true; var oldOnMessage = global.onmessage; global.onmessage = function() { postMessageIsAsynchronous = false; }; global.postMessage("", "*"); global.onmessage = oldOnMessage; return postMessageIsAsynchronous; } } function installPostMessageImplementation() { // Installs an event handler on `global` for the `message` event: see // * https://developer.mozilla.org/en/DOM/window.postMessage // * http://www.whatwg.org/specs/web-apps/current-work/multipage/comms.html#crossDocumentMessages var messagePrefix = "setImmediate$" + Math.random() + "$"; var onGlobalMessage = function(event) { if (event.source === global && typeof event.data === "string" && event.data.indexOf(messagePrefix) === 0) { runIfPresent(+event.data.slice(messagePrefix.length)); } }; if (global.addEventListener) { global.addEventListener("message", onGlobalMessage, false); } else { global.attachEvent("onmessage", onGlobalMessage); } registerImmediate = function(handle) { global.postMessage(messagePrefix + handle, "*"); }; } function installMessageChannelImplementation() { var channel = new MessageChannel(); channel.port1.onmessage = function(event) { var handle = event.data; runIfPresent(handle); }; registerImmediate = function(handle) { channel.port2.postMessage(handle); }; } function installReadyStateChangeImplementation() { var html = doc.documentElement; registerImmediate = function(handle) { // Create a